Commander deck guides and writeups

All decklists containing writeups or guides from users and content creators

Deck Tech Commander
Faith Requires Sacrifice
Commander

01 Sep by Avacyn_Believer

This deck traces its origins back to when I started playing EDH and my first attempts at a Boros deck with an angel as the Commander. Voltron style became one of my favourite styles to play and it was inevitable to end up with my favourite Magic character (Archangel Avacyn) as the Commander. ...

Deck Tech Commander
Satoru ETB/Flicker (option 1)
Commander

05 Aug by WanderingTaoist

This deck runs on an ETB theme, so the creatures mostly have ETB triggers, plus a bunch of cards to flicker them or copy the triggers.  Any instant speed flicker spells will both help you get a few more ETB effects on the stack, but also allow your creatures/permanents to evade targeted remo...

Deck Tech Commander
Satoru List (for Justin; phase 1)
Commander

04 Aug by WanderingTaoist

So I would build your core around cheap-to-cast creatures with Shadow (can't be blocked by any creature without shadow, BUT also can't block any creatures without shadow) and other cheap "can't be blocked" creature options.  They don't need any extra cards to make them unblockable, ...

Deck Tech Commander
Tergrid, the Hated One (budget: <$300)
Commander

03 Jul by WanderingTaoist

This is the budget version of my other Tergrid deck.  I basically took out almost everything that cost $12 or more, unless it's too good to leave out and under $20.  The Maybeboard has everything I took off of the other decklist, plus other options to help get your initial deck...

Deck Tech Commander
Tergrid, the Hated One (final)
Commander

27 Jun by WanderingTaoist

This deck doesn't really need much explaining, as Tergrid works in obvious ways.  I do, however, feel like mentioning that I tried to lean on opponent sacrifices more than discards since those will always be permanents we then acquire, while discards can/will also be non-permanent cards.&nbs...

Deck Tech Commander
Endrek Aristocrats (final)
Commander

18 Jun by WanderingTaoist

**Note to self: swap in Lord of the Forsaken for something else.  Also add in Infernal Darkness.

This is a pretty straightforward deck design... cast creatures, make creature tokens, sac creature tokens.  Free and reusable sac outlets are a must, but a few reusab...

Deck Tech Commander
Gluntch, The Conqueror
Commander

14 Jun by lifewarrior42

Strategy: Help the table with Gluntch's ability and other group hug cards, but try to make sure that the person benefitting the most is always you (And try to give the second biggest benefit to the player that's farthest behind). Use cards that prevent people from attacking you to ensure that the...

Deck Tech Commander
Loop Daddy
Commander

13 Jun by lifewarrior42

Goal: Keep flickering my stuff at instant speed to draw cards, protect myself, untap my mana rocks, and recur instants that flicker stuff. Use Abdel so that single target effects can flicker the whole team, and keep stuff exiled with him so that my board state is difficult to interact with. Creat...

Deck Tech Commander
Sidisi's Milling Station (phase 1)
Commander

13 Jun by WanderingTaoist

This is a dredge-engined deck fueled by draw/discard or discard/draw mechanics, letting you keep reusing the best dredge cards to mill yourself every time you discard/draw... simply discard dredge cards in exchange for your dredged back cards, milling yourself as the consequence.  With creat...

Deck Tech Commander
Top 'Background' Pairs (see description)
Commander

11 Jun by WanderingTaoist

*Abdel Adrian, Gorion's Ward + Far Traveler (W ETB flicker, Soldier tokens)

Abdel Adrian, Gorion's Ward + Veteran Soldier (W Soldier tokens, flicker)

Amber Gristle O'Maul + Agent of the Shadow Thieves (R/B aggro)

Amber Gristle O'Maul + Guild Artisan (R aggro discard/draw, tre...

Deck Tech Commander
Elder Dragon Dragon Highlander
Commander

05 Jun by lifewarrior42

Strategy: Ramp to an insane degree, play Miirym, and double up those dragons. Hit people with dragons. Burn people with dragons. Play more dragons. Blow the table out in the late game by generating ludicrous amounts of mana via treasures and stuff, and draw most of my dec...

Deck Tech Commander
Brago's Petitioning Advisors (Final)
Commander

28 May by WanderingTaoist

First and foremost, Persistent Petitioners only care about tapping Advisors, which includes Changelings.  The overall count of Advisors and Changelings is 27, with Irregular Cohort making one extra (included).

A Brago mill deck really begs to have a range of powerful ETB cards in it, ...

Deck Tech Commander
Henzie Blitz Target List
Commander

22 May by WanderingTaoist

The Maybeboard has cards that fit the deck but can either be blitzed in for a limited effect plus a draw, or cast normally for longer-term benefits as well.  They are not second-tier cards, but they are not just a blitz target.  Many of them are excellent in this deck....

Deck Tech Commander
Henzie's Tülbox (phase 2)
Commander

15 May by WanderingTaoist

Once you've cast Henzie twice, Magus of the Order turns into a GGGcc creature search that puts any creature onto the battlefield, then you draw a card!  And then it becomes a priority recursion target.

Ebondeath Dracolith is an interesting card in here... when blitzed in it d...

Deck Tech Commander
Henzie's Tülbox (phase 1 list)
Commander

09 May by WanderingTaoist

3-2-1 Rank is my system for ranking cards' synergy with the commander, or how important I feel the card is to the goal of the deck.  3 is the best, and 1 is the worst.

Fell Shepherd works great with Henzie, providing both a sac outlet for creature, to gain extra value out of them, but...

Deck Tech Commander
Jetmir's Crit Bonanza (phase 2 list)
Commander

03 May by WanderingTaoist

I feel like this deck concept is probably best suited towards leaning on a goblin (and Shapeshifter) sub-theme, a Human sub-theme, or an Elf sub-theme, since each is fairly well suited to create loads of creature tokens.  Probably three decks there.  I expect Elves and Goblins are likel...

Deck Tech Commander
Rick's Unblockable Army (final)
Commander

22 Apr by WanderingTaoist

(add Halo Fountain and Folk Hero to main deck)

The design of this deck is pretty simple... obviously, go heavy with humans for Rick, but primarily with humans that either attack and tap opponent's creatures, or have activated effects that tap opponent's creatures, which can be activated af...

Deck Tech Commander
Hinata Essentials (List)
Commander

17 Apr by WanderingTaoist

(add Change Plans, Contractual Safeguard, Cryptic Pursuit, Damning Verdict, False Door)

There are a couple of cards I want to justify as being "essential", that being Drift of Phantasms and Search for Glory.  They are limited in what they can search for, but importantly they can find ...

Deck Tech Commander
Pat's Deck of Gold
Commander

23 Feb by Enjoy

Binga,

 

Ok so I'm gonna talk through my thoughts and changes in the deck. First of all, (almost) all changes will be cards that are under a dollar, most being 50 cents. My goal isn't to make you spend a bunch of money, mostly just take out cards that ...

Deck Tech Commander
The Deep End🐍🐿🪴
Commander

18 Jan by ddrt

# Wincon/Combo/Strategy

* Mystical Tutor fetching Mystic Reflection then Worldly Tutor / Summoner's Pact / Green Sun's Zenith fetching Avenger of Zendikar = **ex. 6 lands** + Cast Avenger of Zendikar + Hold priority and cast Mystic Reflection (targeting **Avenger**). Six plant tokens come ...