Creature (19) | |||
---|---|---|---|
$0.30 | |||
$6.81 | |||
$0.42 | |||
$3.15 | |||
$3.72 | |||
$2.25 | |||
Instant, Sorcery, Enchantment, Artifact (11) | |||
$0.25€0.410.01 | |||
$0.20€0.110.01 | |||
$2.78 | |||
$1.020.02 | |||
Other (3) | |||
$0.70€0.240.03 | |||
Land (27) | |||
$0.50 | |||
$5.00 | |||
$2.02 | |||
$39.18 | |||
$20.00€20.293.56 | |||
$1.63 | |||
6
Forest
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$0.59€0.220.04 | ||
4
Island
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$0.40€0.200.03 | ||
1
Mirrex
![]() |
$3.210.46 |
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1 comments
3 | 7 | 33 | 7 | 0 |
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0 | 0 | 0 | 0 | 0 |
Symbols | Percentage | Lands |
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Out: 1 x Yavimay Coast, 2 x Azusa's Many Journeys
In: 3 x Cosmic Hunger
It feels like losing two Azusa's should hurt board presence, but it doesn't in testing (50+ games). Killing aggro dudes with otherwise helpless Stompers keeps aggro off our back until we can hit 7 lands, and plays out better than waiting a turn for 3 life and then another (often lethal) turn for a blocker. We don't miss the Painland at all.