Creature (19) | |||
---|---|---|---|
$0.49 | |||
$8.89 | |||
$0.53 | |||
$4.28 | |||
$2.99 | |||
$2.30 | |||
Instant, Sorcery, Enchantment, Artifact (11) | |||
$0.62€0.770.02 | |||
$0.25€0.110.02 | |||
$2.25 | |||
$1.050.03 | |||
Other (3) | |||
$0.39€0.200.03 | |||
Land (27) | |||
$0.97 | |||
$5.68 | |||
$1.98 | |||
$41.04 | |||
$17.01€17.856.36 | |||
$1.59 | |||
6
Forest
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$0.77€0.250.04 | ||
4
Island
![]() |
$0.43€0.070.03 | ||
1
Mirrex
![]() |
$4.600.76 |
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3 | 7 | 33 | 7 | 0 |
---|---|---|---|---|
0 | 0 | 0 | 0 | 0 |
Symbols | Percentage | Lands |
---|
Out: 1 x Yavimay Coast, 2 x Azusa's Many Journeys
In: 3 x Cosmic Hunger
It feels like losing two Azusa's should hurt board presence, but it doesn't in testing (50+ games). Killing aggro dudes with otherwise helpless Stompers keeps aggro off our back until we can hit 7 lands, and plays out better than waiting a turn for 3 life and then another (often lethal) turn for a blocker. We don't miss the Painland at all.