Creature (26) | |||
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$0.25€0.070.03 | |||
$0.36€0.290.03 | |||
$0.69€0.340.02 | |||
$0.80€1.000.02 | |||
$0.50€1.002.50 | |||
$0.25€0.120.03 | |||
$4.21€3.300.02 | |||
$2.25€1.700.02 | |||
$4.66€5.120.41 | |||
$0.21€0.110.03 | |||
Instant, Sorcery, Enchantment, Artifact (10) | |||
$0.24€0.050.03 | |||
4
Dub
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$0.15€0.040.05 | ||
$0.97€0.900.06 | |||
$0.18€0.070.03 | |||
Land (24) | |||
$0.49€0.450.03 | |||
$0.20€0.04 | |||
$0.25€0.05 | |||
$0.30€0.210.03 | |||
$0.50€0.410.02 | |||
$2.77€1.750.02 | |||
5
Plains
|
$0.20€0.02 | ||
3
Forest
|
$0.20€0.02 |
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Learn more Download For WindowsHi lads, this is my shot on creating a rotation-proof deck, that will do well in Standart.
Angels overall will get so much better with Fatal Push, Chandra, Torch of Defiance and Unlicensed Disintegration out of the way.
Resplendent Angel won't get Fatal Pushed anymore, Shalai, Voice of Plenty no longer gets killed by a Chandra on turn 4 and Lyra Dawnbringer is no longer a victim of Unlicensed Disintegration.
To back up our early game, we focus on low mana knights such as Knight of Grace, Benalish Marshal and Steel Leaf Champion with 2 copies of History of Benalia in the deck as well.
To even further push our knight synergy, i added 4 copies of Dub, which labels our angels as knights as well to profit from History of Benalia and gives buffed creatures First Strike and +2/+2. First Strike doesn't seem much at first glance, but combined with Kwende, Pride of Femeref on the board, they also get double strike, which in many cases helps us to reach the 5 health lifelink threshhold to trigger Resplendent Angels token creating ability.
The 2 copies of Danitha Capashen, Paragon are in there to make Dub cheaper and also to get the double strike from Kwende. With Benalish Marshal on the board it triggers the Resplendent ability as well. The same goes for Knight of Grace.
With many 2x or 3x white/green mana requirements, we try to fix our mana with 2 Adventurous Impulse and 2 Evolving Wilds togehter with 4 Unclaimed Territory.
And for the ones of you wondering why it is rotation-proof with in it. Remember we will get a new shockland with "Temple Garden", that we can just swap.
I look forward for improvements to make, so please comment! :)
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