|Instant, Sorcery, Enchantment, Artifact (27)|
Not really a competitive deck, but thought it was funny you can get Turn 3 kills in standard, so it's designed to maximize the statistical likelihood of a turn 3 kill. I pulled it off once at the event, so it can happen but you often just come frustratingly close lol. =)
Here's how to do it:
T1: shock the opponent. This step is unnecessary if you're playing [[dreadhorde butcher]] next turn, in which case you could cast [[duress]] to discard any removal from your opponent.
T2: Play either [[Dreadhorde Arcanist]] or [[Dreadhorde Butcher]] (attack if playing the butcher).
T3(a): If using [[Dreadhorde Arcanist]], cast a 4 power pump spell (either collision or [[titanic growth]]). Attack and flash back the pump spell to hit for 9 damage. Cast [[Thud]] to have dealt 20 damage by turn 3
T3(b):If using [[Dreadhorde Butcher]], cast a 4 power pump spell and attack for 6. The butcher will get a counter and go to 7 power. Cast [[Thud]] dealing 7 damage, and then the [[dreadhorde butcher]] trigger will deal an additional 7 damage for a total of 21 damage by turn 3.
I also added [[wanted scoundrels]] as a third threat that can get a kill on turn three. Usually your opponent needs to help with some shocklands to get you there with a [[buccaneer's bravado]] and a 4 mana pump spell for 16 damage or something, but you can get there for a fresh 20 with double [[giant growth]] and a [[thud]]. Like I said, not a competitive deck, but certainly one for dreamers lol.