Arena Standard - RU rummaging yet?

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36
10
20
6
24
Jank
  • Deck contains 22 invalid cards for this format: Steam Vents (GRN), Radical Idea (GRN), Chemister's Insight (GRN), Risk Factor (GRN), Lava Coil (GRN), Kasmina, Enigmatic Mentor (WAR), Saheeli, Sublime Artificer (WAR), Cavalier of Flame (M20), Chandra, Awakened Inferno (M20), Glint-Horn Buccaneer (M20), Niv-Mizzet, Parun (GRN), Ral, Izzet Viceroy (GRN), Thousand-Year Storm (GRN), Sonic Assault (GRN), Beacon Bolt (GRN), Goblin Electromancer (GRN), Crackling Drake (GRN), God-Eternal Kefnet (WAR), Honor the God-Pharaoh (WAR), Role Reversal (WAR), Cavalier of Gales (M20), Fry (M20)
Main 60 cards (23 distinct)
Creature (10)
$0.502.25
$2.00€1.610.02
$2.39€1.090.02
$0.39€0.240.02
$0.20€0.090.03
Planeswalker (6)
$0.33€0.210.03
$0.79€0.760.02
$0.25€0.150.03
$16.26€7.331.17
Instant, Sorcery, Enchantment, Artifact (20)
$0.15€0.080.03
$0.20€0.090.03
$0.20€0.130.03
$0.77€0.540.02
$0.25€0.170.03
$0.15€0.150.03
$0.25€0.150.03
Land (24)
$0.69€0.640.02
$13.00€11.930.96
$0.45€0.280.02
$0.48€0.330.03
$0.20€0.020.04
$0.15€0.040.05
$5.65€4.010.15
Side 14 cards (14 distinct)
$0.20€0.090.03
$0.20€0.090.03
$2.00€1.830.02
$0.25€0.140.03
$2.00€1.850.02
$1.45€0.600.02
$0.24€0.100.03
$0.25€0.160.03
$0.19€0.060.03
$0.25€0.170.03
$0.42€0.240.02
$0.15€0.060.03
$4.49€1.820.02
$0.94€0.590.02

Simulating MTG Arena Best of 1 starting hand
(Simplified, true algorithm in MTGA not revealed by Wizards yet)

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Description

I've been toying with Glint-Horn Buccaneerimage and Jump-start since last season, but now with Improbable Allianceimage  and the "second card drawn" mechanic, rummaging while burning/creating 1/1 flyers can kind of work... kind of.  This is probably not a tier 1 strategy.  I just like that no one knows how the Buccaneer works, or that it has Haste.  Plus, it works well to just sit there and trigger off of discards all game.

- I run a playset of Radical Ideaimage, but only 2x Chemister's Insightimage and 1x Risk Factorimage for easy-to-choose discard targets unless you're already around 5+ mana, then pitch lands.

- Speaking of pitching lands, it works well with Cavalier of Flameimage.  In fact, the Cavalier is an all-star as we benefit from the ETB trigger (both sides of it), the death trigger (as long as you've pitched a few lands), AND the activated ability to pump all the 1/1 faeries.

- Kasmina, Enigmatic Mentorimage could be more The Royal Scionsimage, but having both is nice.

- Chandra, Awakened Infernoimage is great because most of the creatures that matter in this deck survive her -3, otherwise you're wiping out faeries but they come back fast.

- I only have 1x Saheeli, Sublime Artificerimage because she cant draw and I usually don't want to play her on turn 3, but she is great for creating blockers. I've also snuck some wins out from copying an Irencrag Pyromancerimage, Buccaneer before rummaging/looting, or just smashing with 2 Cavalier of Flameimage.

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aRhinoTurtle
Last Updated: 13 Nov 2019
Created: 11 Nov 2019
37 71 0

Enter The Battlefield Prepared

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