Historic - Mythic Minotaur Combo

12
61
15
29
0
17
Combo
Main 61 cards (25 distinct)
Creature (15)
$0.150.03
$0.19€0.05
$0.15€0.040.03
$0.200.03
$0.33€0.260.03
$2.04€1.050.02
$0.30€0.27
$7.99
$0.35€0.210.18
Instant, Sorcery, Enchantment, Artifact (29)
$0.25€0.160.03
$0.25
$10.02€6.86
$7.000.13
$0.50€0.660.03
$0.50€0.320.02
$2.310.36
$1.70
$3.05
Land (17)
$6.30
$15.70€13.970.60
$2.07€1.690.02
$0.150.03
Side 15 cards (9 distinct)
$6.82€5.250.02
$0.19€0.100.03
$0.50€0.240.02
$0.96€0.810.06
$0.25€0.240.03
$0.20€0.110.03

Simulating MTG Arena Best of 1 starting hand
(Simplified, true algorithm in MTGA not revealed by Wizards yet)

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Description

Note that some things are setup as they are because I didn't want to burn more rares on jank (ie 3x Deathbellow).

 

Pretty simple loot into mizzix. 

 

Of the four to pull out, my favorite 3 are:

Neheb, the Eternalimage

Moraug, Fury of Akoumimage

Fanatic of Mogisimage

 

then your fourth depends if you have land in hand/can go lethal or want to combo off more. Pick either:

Sethron, Hurloon Generalimage

or

Shatterskull Minotaurimage

 

Moraug + land drop will give you an extra combat phase and Sethron can give haste and menace to everyone. 

Or you can you just use shatterskull's haste to swing in to try and get more mana for the end of turn to combo more with another mizzix or whatever you want. 

Final parting can help fish the combo pieces in a slower or grindy match. 

Rise of the Dark Realmsimage can mitigate boardwipes and self mill. 

 

 Thrill of Possibilityimage vs Fire Prophecyimage at 2 drop slot is to deal with the meta and I like to be able to put creatures back in the library with FP. 

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norsenewtype
Last Updated: 30 Apr 2021
Created: 24 Apr 2021
394 385 0

Enter The Battlefield Prepared

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1 6 7 1 0
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