Creature (21) | |||
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$0.40€0.380.04 | |||
$2.99 | |||
$11.17 | |||
$1.25€1.37 | |||
$0.40€0.34 | |||
$1.26€1.090.02 | |||
$0.98€0.790.12 | |||
Instant, Sorcery, Enchantment, Artifact (16) | |||
$5.00 | |||
$0.20€0.100.03 | |||
$0.31€0.18 | |||
$0.450.01 | |||
Land (23) | |||
5
Mountain
|
$0.15€0.040.03 | ||
1
Forest
|
$0.15€0.060.03 | ||
$43.95 | |||
$4.64 | |||
$2.80€2.770.41 | |||
$4.16€2.700.40 | |||
$2.01€1.130.09 | |||
$1.24 |
$0.20€0.110.03 | |||
$1.05€1.640.03 | |||
$0.88€0.360.05 | |||
$3.27€2.480.93 | |||
$0.85€0.880.07 | |||
$4.56€4.984.16 |
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Learn more Download For WindowsThis is a Gruul aggro deck using a mono-red aggro deck as a basis and including Samut, Vizier of Naktamun and Halana and Alena, Partners from Gruul. This is an evolution of my previous Gruul Aggro deck. In this version:
I wanted a bit more Gruul action in this version, hence the addition of Halana and Alena, Partners.
The deck has some alternative game plans compared to red aggro:
This is my own brew.
Charming Scoundrel and her Wicked Role token count as two permanents, wherefore playing her while Goddric is in play will trigger his celebration ability.
You can place the Wicked Role token on Halana and Alena increasing the number of +1/+1 counters given by them.
Channeling Sokenzan creates two permanents, and therefore it will cause Goddric's celebration ability to trigger.
Goblin tokens created by Squee help Goddric to turn into a dragon more easily.
With appropriate timing, you can cast Halana and Alena with a +1/+1 counter from Kumano Faces Kakkazan, increasing the number of +1/+1 counters given by Halana and Alena.
Samut greatly benefits from +1/+1 counters from Halana and Alena, as he has first strike and vigilance. If Samut grows greatly, it will be hard for an opponent to block him or attack through him.
The tokens created by Sokenzan also trigger the card drawing ability of Samut, turning the channel land into a potential "draw two cards" effect.
Hand smoothing in the ranked queue takes the best of 2 different starting hands (of 2 different deck shuffles).
Hand smoothing in the play queue takes the best of 3 different starting hands (of 3 different deck shuffles).
Probabilities are for on the play / on the draw.
Building decks and playing Magic.
10 | 16 | 27 | 7 | 0 |
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2 | 7 | 6 | 0 | 0 |
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