Instant, Sorcery, Enchantment, Artifact (16) | |||
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$0.38€0.260.02 | |||
3
Absorb
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$0.48€0.450.02 | ||
4
Doomskar
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$1.42 | ||
$0.53€0.350.02 | |||
$3.33€1.810.04 | |||
$0.38€0.160.02 | |||
Planeswalker (3) | |||
$10.39€14.420.17 | |||
Creature (15) | |||
$5.66 | |||
$4.56€4.670.63 | |||
$4.33€3.390.02 | |||
$4.40€5.010.41 | |||
$7.48 | |||
$11.06 | |||
Land (26) | |||
$3.41€3.742.03 | |||
$13.72€13.250.29 | |||
$1.09€1.220.02 | |||
$1.60€1.340.02 | |||
$9.07€9.230.17 | |||
$2.50€1.790.02 | |||
4
Plains
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$0.460.03 | ||
$10.75€9.990.07 |
$0.44€0.200.02 | |||
3
Negate
|
$0.20€0.100.03 | ||
$0.35€0.330.02 | |||
$0.40€0.320.02 | |||
$1.69€1.300.03 |
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Learn more Download For WindowsThis is a fun deck that plays very well against mono red burn, goblins, white wheenie/life gain or anything that trys to flood you with monsters. Essentially hold them off with your smaller creatures/Oath then clear the board and drop a teferi or some fat angels. Nothing feels better then clearing EVERYTHING with a planar cleansing then next turn reanimating an army of 10+ ( including their creatures ) and gaining 60 health. Have several win conditions. A Bishop into Riteous into resplendant into angel destiny can be a turn 6 win from angel of destiny. Any sort of command the dreadhorde after a long game will give you 60+ health and a board full of angels where they typically just concede.
Some matchups this struggles with are Ultimatum/cycling/heavy control decks. I just removed 2 ballisca bell haunts and one Lyra and added three Dovin's Veto which should helpfully slow those decks down until can get a good dreadhorde or enough angels to kill them/Angel of Destiny.
Added a video , cruising through diamond
edit 4/12 : went down to 2 dovins, fixed mana base, added an extra plains and changed some godless shrines to plains ( not being able to search for basic land when destroyed hurt ) Went down to 1 emerias call and added two agadeems awakening as a mini dread horde. Finished night at 64% win rate and diamond 2. Push to mythic tomm
edit 4/13 Lost to three decks with Solemenity/Nine Lives/Immortal Sun and two superfriends deck ( went 16-14 because of it but it included a misplay where I should have cleared an elf deck and got greedy and a Jund Sacrafice where I should have dreadhorded two back but instead cast a resplendent where he top decked an oven and exactly killed me to zero where he was dead next turn ) So adding two planar cleansings and removing agadeems and emeria's. Mana should be ok with 26 and one agadeems, will adjust if needed.
edit 4/14 added a third planar cleansing, removed agadeems awakening and went 22-15 to reach the goal of MYTHIC rank. Here are some interesting stats on how the deck performs on my road to mythic as I retire it ( wanted to hit mythic and retire it for Strixhaven tomm )
Play Stats Record : 80-53 ( 60% win ratio )
vs. Mono white life gain : 12-1
vs Mono Red Goblins/Burn : 13-2
vs B and B/G elves : 13-2
These are three of the most played decks in historic now and this deck had a 88% win ratio against them INSANE
As I suspected this deck was weak to control/counter. Any sort of blue deck and it was 19-26 ( 42% win rate )
Wost performing decks was against Boros trample types ( angels and spirits can block enough to get clear/reanimate ) 2-6 and five color "fun decks" which I was 5-7
My record for health in a game was 530. There was a stale mate because it was another white angel deck, I cleared everything but he had a billion spirit blockers from bishop of wings but when i reanitmated with command dreadhorde it gave me over 300 health. I wont that game by decking him . This deck was insanly fun to climb the ladder with. Next up will be a golgari control/pest deck I am working on now. Hope everyone that enjoys this deck that uploaded it.
4 | 2 | 42 | 12 | 0 |
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3 | 3 | 9 | 0 | 0 |
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