Creature (28) | |||
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$0.25€0.170.03 | |||
$0.42€0.790.03 | |||
$0.87€0.510.02 | |||
$0.25€0.120.04 | |||
$3.95€2.070.02 | |||
$5.06€4.060.02 | |||
$1.59€0.800.02 | |||
Instant, Sorcery, Enchantment, Artifact (6) | |||
$0.49€0.510.02 | |||
$0.20€0.070.03 | |||
Planeswalker (3) | |||
$4.76€2.470.02 | |||
Land (23) | |||
12
Plains
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$0.15€0.030.05 | ||
3
Forest
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$0.15€0.030.05 | ||
$2.63€1.900.02 | |||
$0.20€0.090.03 |
$0.23€0.120.03 | |||
$0.25€0.110.03 | |||
$8.00€5.260.02 | |||
1
Appeal
|
$0.20€0.130.04 | ||
$0.49€0.510.03 | |||
$10.78€8.930.03 | |||
$3.15€2.050.02 | |||
$0.71€0.640.02 |
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Learn more Download For WindowsDeck Overview
This Cat deck is insanely fun to play, and tends to snowball into quick finishes if your opponent doesn't know what to expect and how best to deal with it. Very little spell removal is available, with only two Thopter Arrests - for pretty much everything else, we'll be relying on leveraging our health as a resource (which will quickly replenish due to the various Lifelink effects available) and making efficient trades whenever possible by utilizing abilities such as Double Strike (Eternalized Adorned Pouncer without any other buffs alone is extremely dangerous), buffs (Ajani Planeswalker, Regal Caracal, Pride Sovereign, Ajani's Pridemate, Radiant Destiny), and cat tokens which can be used for pressure or defense (Regal Caracal, Leonin Warleader, Pride Sovereign), but ideally: pressure!
Construction & Manipulation
The main drawback of this deck is that it is a little pricey (and vulnerable to AoEs) so feel free to experiment. This is by no means the ultimate list and I'm sure a veteran player could conjure up a relatively competitive budget version. Adapting to a budget version will probably result in something closer to a GW hybrid deck, rather than W with a splash of G as it is now. There are certainly some usable cats in G though - Feral Prowler and Pouncing Cheetah come to mind.
Piloting
When laddering with this deck, try to play in a manner that allows you to consistently be the pressuring player - plan turns ahead, understand when you'll have a big combo-chain of effects that will give you a turn resulting in huge lifegains, and dictate the pace of the battle - force reactions that interrupt your opponents main game plan. Learn the various removal/control effects popular decks run and experiment with ways you can diminish their efficiency.
Thanks for checking out the decklist; I'm hoping to get some videos of it up soon!
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