Card

Inspiring Call

Instant


Draw a card for each creature you control with a +1/+1 counter on it. Those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

"Hahahahaha!"


  Final Fantasy Commander (FIC)
#310, Uncommon

Illustrated by: Francesca Resta

Rulings

  • 2017-11-17
    Once a creature gains indestructible, it will have it for the turn, even if it loses all its +1/+1 counters.
  • 2017-11-17
    Creatures you control that have +1/+1 counters put on them after Inspiring Call resolves won't gain indestructible.
USD Non-foil
May 13May 28Jun 12$0$1$2$3