deck tech standard
A Gruuling Climb
Standard

06 Apr by Kannonm

Hello again! First deck of the new season, and likely what I will stay with up to mythic unless it hits an unforeseen snag.  This list has a lower curve than my last, and actually contains one drops.  Gruul Intentions was a more grindy deck meant to be able to compete well at midrange.&nbs...

deck tech standard
Sinful Gruul Trample Tribal
Standard

24 Mar by Kannonm

Sinful how? Gruul without embercleave or questing beast.  That's how.  Why would we not use two of the most powerful cards available to Gruul?  Let's discuss that. This deck is a product of my last, expanding upon the trample theme in it, adding synergy, ramp, versatility, and sticker...

deck tech standard
GrUuL iSn'T tIEr OnE
Standard

21 Mar by Kannonm

Hello again! You know that feeling when you've really crushed something?  Maybe you've broken a board.  Conquered that hard boss.  Conquered a meta.  This deck is that feeling.  I've been playing around with Rhonas for a while now but never feeling satisfied with the results...

deck tech standard
8-0 in Platnum Domri's Last Stand
Standard

19 Mar by Kannonm

Hello again.  Well some bad news and some good news.  Let's get the bad out of the way first.  The new laptop is fried.  Motherboard went out after only having it for a day.  So that's an ordeal for tomorrow.  Also not so bad, I said I would make a deck with a lower ove...

deck tech standard
Gruuls Gone Wild
Standard

18 Mar by Kannonm

Gruuls on the beach partying and doing things thier mothers wouldn't approve of!  These Gruuls are wild and ready to crush all opposition.  Yes, even you, there in the corner.  Crushed.  Like a grape.  Don't worry.  The janitor has a squeegee.  You won't make that ...

deck tech standard
Wet Adventures
Standard

18 Mar by Muushy

Hey everyone   Mainboard:   The core of this deck should at least be fairly familiar to what people are used to when it comes to the idea of adventure decks. The idea here is to highroll and get down an early edgewall innkeeper and lucky clover to out value any other deck out there that is...

deck tech standard
Bant Midramp
Standard

14 Mar by dartgoblin

INTRO: Standard Bant MidRamp list. Our general gameplan is something like this: Early game (turns 1-3): treading water. We play Growth Spiral and Uro, Titan of Nature's Wrath to accelerate into our nasty threats at 5 and 6 cmc. We also have options like Teferi, Time Raveler to slow down Aggro ...

deck tech standard
Oh Boy, it's Bant Hero
Standard

05 Mar by ILike2Lose

Remember when Bant Hero was a thing for all of two weeks during WAR meta? I sure do, because I was playing Abzan Hero during then, and every single time I saw Temple Garden into Hero of Precinct One, I could feel my pants getting tight, only to be horrendously dissappointed as I saw them slam a Bree...

deck tech standard
Mythic Point Challange - Sultai - 9-3
Standard

02 Mar by Kaltz1974

Brew by my team mate Riccardo Bonfiglioli! Mythic Point challange final result: 9-3. 100% Win on the Play during the whole event. Lost the final match on 1-1 for an un answered Legion Warboss. Instagram Pic of the final result In the wake of the result and of the Metagame faced maybe we should have ...

deck tech standard
Wipe Resistant Gruul Aggro
Standard

27 Feb by Kannonm

Update 4:  Decided to give Klothys another shot in my main.  It worked about as expected, with it winding up a winner in some and a loser in others.  I think it's situational and best in the sideboard.  I went ahead and added 2 more temples.  The delay USUALLY isn't a factor...

deck tech standard
GB Self Discard - Budget
Standard

24 Feb by MagicMonk

Thank you for taking the time to read this description on my budget deck that I built to play with our local Magic group. The goal of the deck is to put creature cards in the graveyard to either cast the Molderhulk ahead of curve or create lots of tokens with Izoni, Thousand-Eyed. Here are some of m...

deck tech standard
Azorius Tempo
Standard

20 Feb by MrQirn

Frustrate your opponent to death Frustrating your opponent is always the goal of Tempo, and what's more frustrating than countermagic? We have Quench to control the early game, Negate and Sinister Sabotage for counter magic that can go later than Quench, and Thassa's Intervention which gets better a...

deck tech standard
Anax-Gallia Gruul Adventures
Standard

19 Feb by Kannonm

Update 2/24:  Removed 2 ox, added another gallia and anax.  Was originally concerned that it would be too many legendaries but it hasn't proven to be a problem and the extra copies are usually welcome.  It further cements Gallia's card draw and interaction with Anax's satyrs.  An...

deck tech standard
Rakdos Midrange
Standard

13 Feb by TheRuggedWizard

Rakdos Mid range!   What's up Aetherhub Community! I'm back with another Rakdos Brew that has some real heat to it! Spicy! I've been wanting to play decks that were anti meta for as long as I've been learning the game. This deck has good match ups and some bad match ups like any other deck. Let...

deck tech standard
Risen Reef Draw-to-Win
Standard

05 Feb by MrQirn

This is a very janky deck with a fun win condition: draw through your deck and win with Thassa's Oracle. This means that you don't have to choose between card advantage and win condition, you get to do both at once. And because we are doing this with Risen Reef, you also might be gaining tempo ...

deck tech standard
[THB] Izzet Tempo v2
Standard

01 Feb by MrQirn

This is an update to my previous list here which now seems to be performing strictly better. Here's the youtube deck guide for the old list. The deck plays mostly the same despite substitutions. Izzet the new mono U tempo? The goal of tempo is obviously to control the pace of the game, and alth...

deck tech standard
[THB] Izzet Tempo
Standard

31 Jan by MrQirn

(this is an old version of the list. I've updated the list here which seems to be performing strictly better) Deck guide here: https://youtu.be/MRO4q5JhKhY Izzet the new mono U tempo? The goal of tempo is obviously to control the pace of the game, and although we lost a lot of the greatest...

deck tech standard
Orzhov Prison
Standard

30 Jan by raziax112

Orzhov Prison A control list which relies heavilly on Doom Foretold. The goal of this list is to control the board and trap your opponent in your prison where they cannot do anything. In your early game, your main strategy is to defend. Cards like Birth of Meletis & Foulmire Knight really comes ...

deck tech standard
Dovin's Underworld Granted
Standard

30 Jan by Muushy

Hey everyoneMaindeck:The goal of this deck is to burn the opponent down using underworld dreams and Tezzeret, Master of the Bridge. The way we accomplish this is by accumulating treasure from smothering tithe and casting emergency powers to dome the opponent for 7 and then have the potential of putt...

deck tech standard
American Hero (Control)
Standard

26 Jan by Muushy

MainboardHero of Precinct One is best suited in a control shell where you aren't hurt too much if you draw it or not, or if it gets crushed the turn you play it. The issue with Hero decks is that they play midrange shells where once they lose Hero, they are just a subpar multicolored deck. I'm looki...