Arena Standard - Winota's Knight Warriors

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  • Deck contains 17 invalid cards for this format: Embercleave (ELD), Needleverge Pathway (ZNR), Kor Blademaster (ZNR), Maul of the Skyclaves (ZNR), Acclaimed Contender (ELD), Fireblade Charger (ZNR), Fervent Champion (ELD), Castle Embereth (ELD), Akiri, Fearless Voyager (ZNR), Kargan Intimidator (ZNR), Winota, Joiner of Forces (IKO), Anax, Hardened in the Forge (THB), Venerable Knight (ELD), Bonecrusher Giant (ELD), Phoenix of Ash (THB), Robber of the Rich (ELD), Temple of Triumph (M21)
Main 60 cards (19 distinct)
Instant, Sorcery, Enchantment, Artifact (6)
$6.99€5.550.35
$0.96
Creature (30)
$0.20€0.120.03
$0.35€0.180.02
$0.22€0.180.03
$0.47€0.210.02
$1.30
$0.47
$4.50€5.560.08
$0.25€0.130.03
$0.24€0.120.03
$0.501.36
$0.30€0.260.02
$1.68€2.120.10
Land (24)
$5.482.10
$0.250.03
$0.250.03
$0.49€0.300.07
$1.09

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Description

Went 7-1 in the standard event. Not sure about the ratio of ember cleaves to sky mauls but this is the deck I did well with. I played 3 more standard events with the deck and went 4-3, 3-3 and 7-2.

The deck works really well when it curves out. However, 24 or 23 land aggro decks can have problems with mana curving out, sadly, depending on how the deck is shuffled. When I tried 25 lands I just got flooded immediately. I tested the deck on rank and did well in general when I got 4 lands by turn 4, but if I got stuck at 2 or 3 lands, I mostly lost. My win rate was about 50% including games lost immediately to land problems. Unfortunately I don't think there's much that can be done about it. I'm tired of mulliganing a 2 land hand and then sometimes still getting a bad hand. Otherwise I really enjoyed playing it.

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Last Updated: 05 Nov 2020
Created: 03 Nov 2020
171 202 0

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0 0 0 0 0
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