Creature (28) | |||
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$0.24€0.070.03 | |||
$0.98€0.660.02 | |||
2
Gemrazer
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$0.64€0.540.02 | ||
$0.25€0.190.03 | |||
$4.30€4.290.55 | |||
$0.40€0.270.02 | |||
$0.30€0.210.02 | |||
$0.50€0.650.03 | |||
Planeswalker (4) | |||
$3.15€3.910.06 | |||
$1.43€1.470.12 | |||
Instant, Sorcery, Enchantment, Artifact (4) | |||
$55.27€40.071.51 | |||
$10.80€8.840.02 | |||
Land (24) | |||
$5.30€3.840.03 | |||
20
Forest
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$0.220.03 |
$0.38€0.200.02 | |||
$0.250.02 | |||
4
Thrash
|
$0.27€0.170.02 | ||
$1.47€0.520.02 |
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Learn more Download For WindowsHello all!
Let's get down to business and talk about my favorite deck archetype of all time, ever since I started playing Magic since M20, which is Mono-green Stompy. Ever since I made my first monogreen deck my friend Jerry made a joke and called it Pickle Rick and I kind of rolled with that naming scheme since, making an iteration of the deck every new set release. This deck is the 5th competitive BO3 iteration of my monogreen with the release of M21 and it finally got me into Mythic due to some really amazing tools that we just got.
Now, what does it mean to be stompy and what does stompy needs to be strong in this meta?
To my understanding a "stompy" deck means that every creature that you throw into the battlefield will outvalue other creatures in the same mana cost range and be cheap and aggressive. My green decks have always technically been "midrange" but I consider them to be borderline aggro. I was sad to drop cool cards like Gargos, Vicious Watcher out of my deck but thanks to Eldraine and M20 we saw fantastic cards like Questing Beast, Lovestruck Beast, Shifting Ceratops, and Stonecoil Serpent (which mind you, have practically been must have main decks for nearly all iterations of Pickle Rick). We suffered heavy losses with the bans of Veil of Summer (probably my favorite sideboard of all time) and Once Upon a Time, but considering how much I hate Simic and Bant I am actually really glad that those are gone. Ultimately, what stompy needs to survive in these kinds of standard is speed, value, and surprisingly Patience. Stompy ideally should be played with tempo, but when Aether Gust, Brazen Borrower, Teferi, Time Raveler, boardwipes, and Elspeth Conquers Death exists you CANNOT play tempo at all. It sucks because the deck is suppose to be aggressive and you are suppose to put damage down as fast as possible but you need to be consider your opponents decks and possible interactions. Now, enough rambling, let's go on with the deck.
What did M21 bring that really turned up the heat?
We received 3 fun new toys that actually makes the deck very competitive:
Other Main Deck choices:
Sideboard Choices:
Other cards to consider and maybeboard:
On a budget?
Summary
Plan is simple:
Hope you have good luck with this deck because it has done really well for me! :)
AZNSENSATION
2 comments
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