Creature (15) | |||
---|---|---|---|
$0.14€0.010.04 | |||
$0.20€0.100.03 | |||
$0.15€0.070.03 | |||
$0.20€0.120.03 | |||
$0.20€0.070.03 | |||
$0.20€0.080.03 | |||
$0.15€0.090.05 | |||
$0.20€0.090.03 | |||
$0.15€0.030.03 | |||
$0.50€0.420.02 | |||
$0.15€0.060.03 | |||
$0.19€0.060.03 | |||
$0.15€0.110.05 | |||
$0.15€0.020.04 | |||
Instant, Sorcery, Enchantment, Artifact (24) | |||
$0.20€0.040.05 | |||
$0.50€0.380.02 | |||
$0.20€0.080.03 | |||
$0.24€0.120.03 | |||
$0.15€0.050.03 | |||
$0.23€0.170.03 | |||
$0.24€0.100.03 | |||
$0.50€0.290.02 | |||
$0.15€0.030.05 | |||
$0.25€0.100.03 | |||
$0.40€0.160.02 | |||
1
Quench
|
$0.17€0.130.03 | ||
$0.15€0.060.05 | |||
$0.15€0.050.03 | |||
$0.15€0.120.04 | |||
$0.15€0.020.05 | |||
$0.44€0.380.03 | |||
$0.20€0.090.03 | |||
$0.25€0.150.03 | |||
Land (30) | |||
$0.20€0.080.03 | |||
$0.20€0.070.03 | |||
$0.24€0.140.03 | |||
$0.20€0.060.03 | |||
$0.80€0.700.02 | |||
$0.20€0.050.03 | |||
8
Swamp
|
$0.60€0.340.03 | ||
9
Mountain
|
$0.95€0.080.04 | ||
2
Island
|
$0.77€0.270.03 | ||
5
Plains
|
$0.44€0.090.03 |
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Learn more Download For WindowsThe deck I ended up running was orzhov with a red splash. I didn't have high hopes, and after losing the first game I though "oh well, probably a 0-2 and the run is over". Somehow I won the next games to net my first 5 win result in trad draft. I think the key was getting the most out of some high variance cards eg. I was able to steal game one of match 6 by using macabre mockery on ravager worm to take out a 5/5 blocker and swing for lethal.
I named it Mardu win cons because I decided that revival//revenge and act of treason were mainly for winning the game outright rather than affecting the board state. I would relegate act of treason to the sideboard after match one - I would bring it in against big creature decks like the one I face in round 6.
Here's the deck broken down into different packages - the numbers at the top of each section represent where I started to cut cards, or account for cards that show up in multiple packages eg. fireblade artist got cut early because I decided red would only be a splash colour, and a 2/2 haster isn't worth it if you can't play him on turn 2 consistently:
Removal 9+2+1
1 Bladebrand (RNA) 64
1 Grotesque Demise (RNA) 75
1 Undercity's Embrace (RNA) 89
1 Consign to the Pit (RNA) 69
1 Skewer the Critics (RNA) 115
1 Gates Ablaze (RNA) 102
1 Flames of the Raze-Boar (RNA) 101
1 Final Payment (RNA) 171
1 Macabre Mockery (RNA) 191
1 Twilight Panther (RNA) 28
1 Noxious Groodion (RNA) 78
1 Quench (RNA) 48
Creatures 15+1
1 Thirsting Shade (RNA) 87
1 Twilight Panther (RNA) 28
1 Tithe Taker (RNA) 27
1 Tenth District Veteran (RNA) 26
1 Undercity Scavenger (RNA) 88
2 Goblin Gathering (RNA) 104
1 Ghor-Clan Wrecker (RNA) 103
1 Spikewheel Acrobat (RNA) 118
2 Imperious Oligarch (RNA) 184
1 Grasping Thrull (RNA) 177
1 Rakdos Firewheeler (RNA) 197
1 Noxious Groodion (RNA) 78
1 Archway Angel (RNA) 3
1 Fireblade Artist (RNA) 172
Utility 0+3
1 Rakdos Locket (RNA) 237
2 Orzhov Locket (RNA) 236
1 Precognitive Perception (RNA) 45
Land destruction 0+3
3 Rubble Reading (RNA) 110
Win Con 3
1 Revival // Revenge (RNA) 228
2 Act of Treason (RNA) 91
Sideboard
1 Cindervines (RNA) 161
1 Clear the Mind (RNA) 34
1 Junktroller (RNA) 235
Gates Package 5g+3
1 Rakdos Guildgate (RNA) 255
1 Orzhov Guildgate (RNA) 253
1 Gateway Plaza (RNA) 247
1 Gruul Guildgate (RNA) 249
1 Simic Guildgate (RNA) 258
1 Plaza of Harmony (RNA) 254
1 Archway Angel (RNA) 3
1 Gates Ablaze (RNA) 102
33 | 7 | 5 | 0 | 0 |
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0 | 0 | 0 | 0 | 0 |
Symbols | Percentage | Lands |
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