Arena Standard - AntiAggroLantern

32
14
13
23
0
24
Midrange
  • Deck contains 14 invalid cards for this format: Tergrid, God of Fright (KHM), Faceless Haven (KHM), The Birth of Meletis (THB), Snow-Covered Swamp (KHM), Doomskar (KHM), Seasoned Hallowblade (M21), Heliod, Sun-Crowned (THB), Rune of Sustenance (KHM), Banishing Light (THB), Skyclave Apparition (ZNR), Poison the Cup (KHM), Cosmos Elixir (KHM), Snow-Covered Plains (KHM), Snowfield Sinkhole (KHM)
Main 60 cards (14 distinct)
Creature (13)
$6.82
$0.25€0.120.03
$14.06€13.060.56
$1.50€1.744.27
Instant, Sorcery, Enchantment, Artifact (23)
$0.25€0.180.03
$1.50€1.230.02
$0.36€0.180.03
$0.24€0.090.03
$0.24€0.110.03
$1.56€1.520.02
Land (24)
$0.49€0.400.06
$0.500.03
$0.300.03
$0.30€0.190.03
Maybeboard 2 cards (1 distinct)
$0.39€0.180.02

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Description

Most competition seems to be red or white aggro.

Rune & Meletis to get you to 4 lands.

Not a 'sexy' deck -- you try to stop aggro rush (defend with indestructible/Doomskar), then lantern them to death.

 

Early Game: Defense, be patient; get land in play.

 -- Meletis, Runes, Foretell

Note: A good early play can be Rune of Sustenance on Faceless Haven.

 

Mid Game: Doomskar, Poison, get life if you can, but get Lantern in play

 -- Banish, Heliod, Cosmos Elixir... (Use Lantern to transition from defense to offense)

 

End Game: Use Lantern

You're going to make them choose what to get rid of -- they'll start with the weakest they can.

Not uncommon to untap Lantern more than once

You can use Lantern on their turn.

 

Transitions:

 -- Play Lantern, before Tergrid (she's fun... but she just carries the lantern)

 -- Cosmos gains life, then draws cards (multiple in play is a good thing)

 -- Faceless haven is strong (can work around Doomskar)

 -- Decide how long to defend.

 


About Vrodaire

 -- Grumpy ol' Jank Generator --

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Vrodaire
Last Updated: 20 Mar 2021
Created: 13 Mar 2021
40 153 0

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