Planeswalker (3) | |||
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$0.96€0.670.03 | |||
Creature (25) | |||
$3.80€4.030.06 | |||
$0.492.25 | |||
$0.250.02 | |||
$0.48€0.742.50 | |||
$4.37€4.290.55 | |||
$2.12€2.200.15 | |||
2
Gemrazer
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$0.65€0.540.02 | ||
Instant, Sorcery, Enchantment, Artifact (9) | |||
$1.38€1.110.02 | |||
$0.99€0.890.03 | |||
$7.193.91 | |||
$55.57€40.071.51 | |||
$0.75€0.46 | |||
$3.090.91 | |||
Land (23) | |||
$15.47€14.820.92 | |||
$0.21€0.110.03 | |||
$2.83€2.180.03 | |||
$0.98€0.830.02 | |||
$5.78€4.120.15 | |||
$12.03€10.190.15 | |||
$11.66€10.180.88 | |||
$1.61€1.170.02 | |||
1
Swamp
|
$0.190.03 | ||
1
Forest
|
$0.180.03 | ||
1
Mountain
|
$0.150.03 | ||
$6.19€4.627.03 |
$0.37€0.200.02 | |||
$25.14€19.611.15 | |||
$0.25€0.140.03 | |||
2
Abrade
|
|||
$4.44€3.742.43 | |||
$2.82€1.970.20 | |||
2
Duress
|
$0.40€0.490.04 |
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Learn more Download For WindowsOnce in a while I get the itch to play Sarkhan's Unsealing, drop some big creatures and smash everything with satisfying cracks. It's cathartic! I also love grinding and drawing cards. Naturally this led me to put together a fun little Jund deck that centres on Rotting Regisaur and Kiora, Behemoth Beckoner.
It's got a couple The Great Henge to take advantage of the 7 power Regi and a bunch of other synergies.
Ol' Regi can become a real scary threat in this deck and comes down as early as turn 2. We can give it trample (and reach via mutate), lifelink (from the sideboard) and pseudo-vigilance. Also, once we get down Sarkhan's Unsealing, having it deal 4 to everything on the opponent's side upon cast for only 3 mana is extremely satisfying! The downside is it often comes at a card disadvantage unless we can force the opponent to chump it every turn. There's a number of ways in our deck to draw cards off of it to compensate for that, though. Now, that's a zombie!
Kiora, Behemoth Beckoner is the other card that makes the deck run as she draws you cards and ramps you greatly with The Great Henge and the single copies of Lotus Field and Ilysian Caryatid.
Protip!: Kiora untaps Glorybringer for consecutive exerts.
The rest is removal and good 4 power creatures to synergise with Kiora and Unsealing as well as ramp you towards The Great Henge.
There is some solid graveyard hate in the Jund colours in Historic.
I've included some tools that will hopefully delay all those aggressive strategies that threaten to run us over before we can wrath the board with Sarkhan's Unsealing.
We also have Shifting Ceratops as the single best thing this deck could ever hope for against blue decks. It blocks blue flyers all day. It hastes down blue planeswalkers and the opponent's life total while trampling over chump blockers. It ignores counterspells and it survives all the 3 damage spells that blue decks run red for. All this in addition to enabling those sweet sweet 4 power synergies our deck relies on. What a card!
Duress is a key tool for us to disrupt non-aggro decks and make sure the coast is clear before playing our spells. Especially useful against counterspells and board wipes. It's possible we want more versatile discard such as Thoughtseize or discard that can hit aggro decks as well such as Inquisition of Kozilek. Ultimately I decided the 2 life from Thoughtseize adds up too much with our shock lands even against control decks and I couldn't find room for Inquisition.
Roiling Vortex is a neat little bit of inevitability against control decks. It can sometimes save you against lifegain decks, and may occasionally punish the opponent for comboing. As the meta shifts, you can consider cutting it or adding more copies of this.
These are creatures that are not only good enough to play on their own, but also enable our 4 power synergies to make the deck function.
Phew, thank you for reading if you've gotten this far! Do let me know your thoughts if you have any. I'm always looking for inspiration on how to further improve my decks or make new ones.
8 | 4 | 40 | 8 | 0 |
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2 | 3 | 10 | 0 | 0 |
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