Arena Standard - Kaldheim Grixis Discard

7
36
7
15
16
3
26
Control
  • Deck contains 17 invalid cards for this format: Kroxa, Titan of Death's Hunger (THB), Liliana, Waker of the Dead (M21), Tergrid, God of Fright (KHM), Lochmere Serpent (ELD), Crush the Weak (KHM), Ravenform (KHM), Soul Shatter (ZNR), Bloodchief's Thirst (ZNR), Feed the Serpent (KHM), Blightstep Pathway (KHM), Clearwater Pathway (ZNR), Riverglide Pathway (ZNR), Port of Karfell (KHM), Surtland Frostpyre (KHM), Immersturm Skullcairn (KHM), Fabled Passage (M21), Valki, God of Lies (KHM)
Main 60 cards (20 distinct)
Creature (15)
$2.77€3.460.43
$7.860.02
$0.35€0.140.02
$5.53
Planeswalker (3)
$2.16€2.680.07
Instant, Sorcery, Enchantment, Artifact (16)
$0.19€0.110.03
$0.25€0.120.03
$2.61€1.730.02
$0.25€0.190.03
$0.15€0.040.03
Land (26)
$4.907.96
$4.610.59
$6.497.09
$0.23€0.150.03
$0.20€0.070.03
$0.20€0.100.03
$5.72€4.120.15
$0.19€0.030.03
$0.15€0.070.04
$0.26€0.030.03

Simulating MTG Arena Best of 1 starting hand
(Simplified, true algorithm in MTGA not revealed by Wizards yet)

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Description

    This is a very speculative deck considering Kaldheim isn't yet, but when went to sleep last I couldn't stop thinking about all the fun and absurd things you could once Kaldheim hits standard. This is one the decks I was thinking of. Gixis Discard. One of my favorite archetypes ever. Now wihtout further ado let's begin the deck tech.

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    The overall gameplan of this deck is to empty the opponents hand and battlefield. The first step is staying alive with removal. The second is gaining control of the amount of cards in your opponents hand with the discard spells. The third is taking the opponents life total to zero in two or three turns with big recursive beaters.

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    Our removal suite consists of Bloodchief's Thirstimage, Crush the Weakimage, Feed the Serpentimage, Ravenformimage, and Soul Shatterimage. Bloodchief's Thirstimage is good. We know that. Kills small things. Can kill big things. In a world of Lurrus's, Crush the Weakimage not only kills lots of small things, it keeps them dead by exiling them. Feed the Serpentimage is a test card. The question is whether not have the 2 life attached to it makes it unplayable compared to Vraska's Contemptimage. Ravenformimage is downright amazing. It hits creatures and artifact. It exiles. You can foretell it. It's cheep. Did I mention it's mono-blue? This card is insane. Mostly because it hit's creatures and The Great Hengeimage and Embercleaveimage. Soul Shatterimage's big point is it combos with Tergrid, God of Frightimage. Yoinking an Ugin is no small feat.

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    Living up to it's name, almost a third of the cards in this deck, including lands, can make our opponent discard. First we have a full playset of Kroxa, Titan of Death's Hungerimage and Tergrid, God of Frightimage. Then we have three each of Liliana, Waker of the Deadimage and Immersturm Skullcairnimage. Kroxa, Titan of Death's Hungerimage is a one off discard spell until we escape it, turn around, and raze our opponents lifetotal. Acquisitions Expertimage is just a cute discard spell that arrives as a chump blocker. Tergrid, God of Frightimage's other side Tergrid's Lanternimage is nice repeatable effect, but it's usually just a bolt until our opponent's life total gets low. Liliana, Waker of the Deadimage is really good. Makes our opponent discard every turn, and if we play it right, using foretell and returning Lochmere Serpentimage back to our hand, we won't have to discard ourselves. Immersturm Skullcairnimage is an edge case for extra damage or discard but it's still really good. Finally, the bow that ties it all together is Tergrid, God of Frightimage. It turns every discard into a Briberyimage that hits the opponents hand.

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    Lastly, we have finishers. Along with Kroxa we have Lochmere Serpentimage. It is super versatile. It has flash for ambushes. It exiles when you bring it back to your hand. You can bring it back to your hand. It can be unblockabled or draw you cards. It's amazing. The other finisher is Tergrid, God of Frightimage. Because it takes our opponents finishers.

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    I lied. That isn't the last. Mana Base! We only need single blue, double red, and double black. We have three Blightstep Pathwayimages, three Clearwater Pathwayimages, and two Riverglide Pathwayimages. We have a full playset of Fable Passages and two Swampimages, two Mountainimages, and one Islandimage. In addition to the previously mentioned Immersturm Skullcairnimage we have Port of Karfellimage and Surtland Frostpyreimage. Port of Karfellimage can help recurr Tergrid or fill our graveyard for Kroxa. Surtland Frostpyreimage is another small boardwipe with a little card advantage tacked on.

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das@das
Last Updated: 01 Feb 2021
Created: 22 Jan 2021
668 167 0

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