Instant, Sorcery, Enchantment, Artifact (12) | |||
---|---|---|---|
$0.15€0.050.03 | |||
$4.860.03 | |||
Creature (32) | |||
$0.55€0.660.03 | |||
$0.35€0.270.03 | |||
$0.20€0.110.03 | |||
$0.25€0.160.03 | |||
$0.26€0.200.03 | |||
$0.50€0.420.02 | |||
$0.200.03 | |||
$3.10€3.200.02 | |||
Land (16) | |||
2
Swamp
|
$0.99€0.450.04 | ||
2
Plains
|
$0.150.01 | ||
2
Forest
|
$0.150.03 | ||
$2.36 | |||
$5.742.40 | |||
$3.240.09 |
$0.24€0.130.03 | |||
$0.26€0.160.03 | |||
$1.88€0.820.01 | |||
$0.250.03 | |||
$18.243.11 | |||
1
Dig Up
|
$0.50€0.550.02 |
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Combo: Ascend from Avernus is a 5 mana win button in this deck, but the combo is technically using Dina, Soul Steeper and ETB healers like Impassioned Orator, Lunarch Veteran // Luminous Phantom, and Prosperous Innkeeper to DOS your opponent with pings.
Avernus: Notice that all creatures cost 2 or less. This means that when you cast Avernus for X=2, every creature in your graveyard comes back. If, say, 1 Dina, and 5 ETB healers come back, you'll be doing 25 damage to your opponent for a 5 mana spell. Bala Ged Recovery helps us find an Avernus.
Graveyard: We try to make the best of what self-mill is available in Alchemy, attempting to lean on 2-cost creatures for mill, as they will also come back with avernus to increase ETB healing. Circle of the Land Druid, and Undead Butler are our best options, but we also include Roots of Wisdom even though it's not a creature, as it can help with land smoothing.
Weaknesses:
20 | 20 | 18 | 0 | 0 |
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0 | 0 | 0 | 0 | 0 |
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