Instant, Sorcery, Enchantment, Artifact (24) | |||
---|---|---|---|
$0.50€0.440.02 | |||
$0.20€0.070.03 | |||
$0.79€0.560.02 | |||
$0.60€0.430.02 | |||
$0.40€0.350.02 | |||
$5.31€6.150.02 | |||
$0.25€0.180.03 | |||
$0.50€0.350.02 | |||
$0.38€0.230.02 | |||
Creature (12) | |||
$0.60€0.650.03 | |||
$0.30€0.160.02 | |||
$1.00€1.100.02 | |||
$0.60€0.380.02 | |||
Land (24) | |||
$4.38€3.655.96 | |||
$11.62€9.840.19 | |||
$0.50€0.260.02 | |||
$0.41€0.230.03 | |||
$10.98€9.470.06 | |||
$18.99€14.8716.71 | |||
$12.05€9.770.12 | |||
$0.60€0.680.03 | |||
$0.48€0.220.03 |
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Learn more Download For WindowsBasic Tactic: Get to midgame and revive everything you can with the Ultimatum. If you manage to do this, you probably have won the game. Archon of Suns Grace and Setessan Champion trigger on Enchantments that enter the battlefield, you don't have to cast them. That's what makes the Ultimatum so great.
This deck is a work in progress and i recommend experimenting with it.
0 | 7 | 53 | 0 | 0 |
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