Historic - Emergent Desire

8
27
16
19
12
4
35
0
22
Combo
Main 61 cards (20 distinct)
Instant, Sorcery, Enchantment, Artifact (35)
$7.62€5.620.07
$0.33€0.260.03
$0.25€0.110.03
$0.25€0.170.03
0.04
$1.69€2.200.03
$0.52€0.460.05
0.08
$3.56€1.87
$0.25€0.24
$0.26€0.170.01
Creature (4)
$0.35€0.270.96
Land (22)
$15.99€14.390.27
$17.30€13.370.30
$10.98€9.480.07
$0.250.02
$0.720.02
$5.252.73
$3.990.13
$5.482.10

Simulating MTG Arena Best of 1 starting hand
(Simplified, true algorithm in MTGA not revealed by Wizards yet)

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Description

62% winrate out of 1600+ games. Your standard pile is going to be Omniscience, Scholar of the Lost Trove and Mind's Desire.  Opponent will almost always give you Scholar and Desire - which is what you really want anyway.  The Omniscience is just a scare tactic that rarely gets played.  ALWAYS put Scholar on the stack first then Desire.  That way you get 1 more storm count and the Desire is in the graveyard when scholar resolves allowing you to cast Desire again.  From there just keep chaining Mind's Desires until you have a high enough storm count and you've found your Tendrils ftw.  

 

UPDATED ~ Added 1 copy of invoke justice as a backup for when you draw the Omniscience and still need to bluff.  Yes, 61 is correct for this list.

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HooterD
Last Updated: 05 Apr 2024
Created: 09 Jun 2022
131 59 0

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