Instant, Sorcery, Enchantment, Artifact (26) | |||
---|---|---|---|
$1.57€1.820.98 | |||
$3.33€1.810.04 | |||
$0.25€0.160.03 | |||
$2.63€2.740.02 | |||
$1.97€3.990.93 | |||
3
Absorb
|
$0.48€0.450.02 | ||
$0.40€0.270.02 | |||
$1.30€1.200.02 | |||
Creature (4) | |||
Planeswalker (5) | |||
$10.39€14.420.17 | |||
Land (26) | |||
$1.14€0.750.02 | |||
$1.00€0.750.02 | |||
$12.93€11.900.96 | |||
$13.99€13.181.27 | |||
$5.492.01 | |||
$9.07€9.230.17 | |||
$1.09€1.220.02 | |||
1
Plains
|
$0.150.03 | ||
$18.58€14.970.76 |
$0.60€0.660.02 |
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Learn more Download For WindowsSome explanation on how certain things work:
1. Disontinuity there are 2 (Also note it is mainly being used as a 2 CMC spell), mainly for when you play Pact or Chance for Glory and dont have a Gideon, you can play Discontinutiy on your End Step or Upkeep step when the message comes up saying "You lose the game" and it will end your turn and you wont lose the game, plus you can float mana and flash in stuff after you play Discontinutiy and it wont fall off stack because it comes in before it triggers.
4. Sublime Ephihany: You can use this as well in later game if you dont have Gideon to stop you from losing the game with the "Counter Triggered Ability" option. Only 1 of because comes into play in late game.
3 | 1 | 47 | 10 | 0 |
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0 | 0 | 1 | 0 | 0 |
Symbols | Percentage | Lands |
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