Instant, Sorcery, Enchantment, Artifact (37) | |||
---|---|---|---|
$0.40€0.500.04 | |||
$0.20€0.060.03 | |||
$0.25€0.230.03 | |||
$0.21€0.100.03 | |||
$0.40€0.360.03 | |||
$0.19€0.100.03 | |||
4
Bedevil
|
$1.20€0.600.02 | ||
$0.26€0.190.02 | |||
$0.72€0.700.45 | |||
$0.37€0.380.02 | |||
$0.25€0.130.02 | |||
$0.30€0.160.02 | |||
$0.53€0.500.02 | |||
Creature (4) | |||
$2.64€3.310.43 | |||
Land (27) | |||
10
Swamp
|
$0.25 | ||
9
Mountain
|
$0.47 | ||
$15.01€14.920.92 | |||
$0.45€0.380.02 |
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Learn more Download For WindowsYes I know 68 cards. It's 68 cards for a reason, sometimes the games can drag out and it's better to have more removal and to not end up in trouble with milling yourself.
This deck is just super annoying to play against. The name of the game is to basically kill and plainswalker or creature that your opponent plays, keep the board clear at all times. This keeps you alive and it keeps cards in your graveyard so that you can play Kroxa.
Allure of the Unknown keeps cards in your hand. The beauty of this deck is it really doesn't matter what your opponent draws from Allure, it's never going to be that useful for them. The only caveat is they could Exile a Kroxa.
Win conditions are Kroxa and Purphoro's Intervention, which can easily win the game in 2 turns once the board is clear and you have lots of land in play.
It looks like a hodge podge of cards but it works
22 | 9 | 33 | 4 | 0 |
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0 | 0 | 0 | 0 | 0 |
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