Alchemy - Acererak Infinite Combo- Alchemy Ed

6
19
21
20
11
4
25
Combo
TCGPlayer $324
Cardmarket €117
Cardhoarder 2 Tix
  • Deck contains 3 invalid cards for this format: Darkbore Pathway (KHM), Varis, Silverymoon Ranger (AFR), Acererak the Archlich (AFR)
Main 60 cards (20 distinct)
Instant, Sorcery, Enchantment, Artifact (11)
$12.00€10.960.02
$1.62
$0.15€0.040.03
$65.00
Creature (20)
$0.25€0.150.03
$0.28
$4.64€4.680.09
$0.78€0.790.03
$0.25€0.200.03
$5.79
$0.40€0.650.03
Planeswalker (4)
Land (25)
$5.25
$2.45€3.210.22
$6.51
$11.75€11.100.13
$0.39€0.250.03
$0.88€0.600.04
$0.56€0.300.04

Simulating MTG Arena Best of 1 starting hand
(Simplified, true algorithm in MTGA not revealed by Wizards yet)

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Description

The video is from Mono-Black Magic for standard which will give you the just of the combo, and he will explain it way better than me and its a cool channel you should check it out for interesting combos.  The combo is even easier in Alchemy due to Garruk's ability to permanently reduce the cost.  I made this version for current ladder (thus the flying creature removal in Broken Wingsimage which seems to always hit an angel or dragon these days and even some key enchantments and artifacts.)  I went 3-2 at Platinum level so it is not uncompetitive.  The downside is it takes so long to click all the dungeon stuff.  The first few times you use Acerak you do not go infinate but you may go like 10 times to the dungeon and its a slog.  Even if you assemble the combo it takes minutes of clicking especially if you are just draining one life per round.  In most cases the opponent will start to get it and concede but be prepared for some long games.

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OrionTheWhite
Last Updated: 18 Dec 2021
Created: 18 Dec 2021
449 308 0

Enter The Battlefield Prepared

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