Arena Standard - Wilderness Proliferation [WAR]

17 40
24 6 6 24
  • Deck contains 4 invalid cards for this format: Carnage Tyrant (XLN), Hinterland Harbor (DOM), Llanowar Elves (GNT), Entrancing Melody (XLN)
Main 60 cards (15 distinct)
Creature (24)
Planeswalker (6)
Instant, Sorcery, Enchantment, Artifact (6)
Land (24)
Side 15 cards (6 distinct)
Maybeboard 21 cards (21 distinct)

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Dump mana into Proliferating Planeswalkers with [[Merfolk Skydiver]] and searching for creatures with [[Vivien's Arkbow]]. Then slam down a fat [[Bioessence Hydra]] on the opponents end step, thanks to [[Vivien, Champion of the Wilds]] and [[Wilderness Reclamation]].

Notable Cards:

[[Merfolk Skydiver]] and [[Roalesk, Apex Hybrid]]:

  • These cards allow you to put a +1/+1 counter on your creatures, allowing them to gain counters from Proliferate. A great target would be [[Carnage Tyrant]].
  • These cards can Proliferate your creatures and planeswalkers. [[Merfolk Skydiver]] has cost ability, whereas [[Roalesk, Apex Hybrid]] Proliferates twice upon death.
  • Putting a +1/+1 counter on [[Incubation Druid]] early with [[Merfolk Skydiver]] activates its Adapt ability, allowing for more mana ramp which can be used to Proliferate further.

[[Bioessence Hydra]]:

  • This is the main win condition. With a fresh [[Kiora, Behemoth Beckoner]] on the field, it will resolve as a 12/12.
  • If both [[Kiora, Behemoth Beckoner]] and [[Vivien, Champion of the Wilds]] are fresh on the field, it will resolve as a 17/17.
  • If both [[Kiora, Behemoth Beckoner]] and [[Vivien, Champion of the Wilds]] are on the field and you Proliferate, three +1/+1 counters are added to it. (One for each planeswalker and one from itself).

[[Vivien's Arkbow]]:

  • Allows you to look for [[Bioessence Hydra]] and other creatures you may need.
  • [[Hydroid Krasis]] is a mana efficent card to look for as you may be able to cast it the same turn, or on the opponents end step.

[[Vivien, Champion of the Wilds]] and [[Wilderness Reclamation]]:

  • These cards allow you to cast creature spells on your opponents turn, preferably on their end step.
  • [[Wilderness Reclamation]] allows you to float mana on your end step, so you can Proliferate twice whilst only having the land for one.
  • These cards allow you to find a creature with [[Vivien's Arkbow]] and cast it on your opponents turn.
  • With both these cards on the board, you effectively have double your lands to cast creatures with, as you can float the mana then play creatures after [[Wilderness Reclamation]] triggers, but still on your turn. [[Hydroid Krasis]] would be a creature to take advantage of this.

[[Kiora, Behemoth Beckoner]]:

  • Starts with 7 loyalty counters, which is great for [[Bioessence Hydra]].
  • There are 12 creatures in the deck which can enter the battlefield with 4 power or more, which is great for card draw.
  • The extra card draw can be used for the cost of [[Vivien's Arkbow]].
  • The -1 ability allows [[Incubation Druid]] to untap and tap again for an extra 3 mana, which can be used to Proliferate further.
  • You could also use the -1 ability to ramp by untapping a [[Llanowar Elf]] or a land, potentially getting [[Bioessence Hydra]] out on turn 3.

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Ok thx
Arena Standard = Standard, but with the Arena-specific banlist.
What is arena standard?
Don't really think it is needed with Merfolk Skydiver. Skydiver provides more utility, and provide more value from Proliferation. Yes it is easy to remove, however if they can remove Skydiver they can probably remove a more powerful creature with counters on it, making Proliferation not as useful.
Why no Karn's Bastion?
Really like this build. I featured it on in the latest Aetherhub article!
Last Updated: 24 Apr 2019
Created: 22 Apr 2019
7148 640 6

Mana Curve
Color Breakdown
Main/Sideboard Rarity Count
20 11 21 8 0
7 5 3 0 0
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