Instant, Sorcery, Enchantment, Artifact (27) | |||
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$1.68 | |||
$0.460.03 | |||
$0.15€0.080.03 | |||
$0.15€0.070.03 | |||
$0.20€0.080.03 | |||
$0.15€0.080.03 | |||
$0.87€1.190.26 | |||
$0.81€0.680.02 | |||
$7.263.91 | |||
$0.25€0.160.03 | |||
Creature (14) | |||
$0.49€0.680.02 | |||
$0.25€0.14 | |||
$0.81€1.770.07 | |||
$0.30€0.160.02 | |||
$8.74€8.621.23 | |||
$0.35€0.260.02 | |||
Land (19) | |||
7
Plains
|
$0.160.03 | ||
$3.83 | |||
6
Mountain
|
$0.150.03 | ||
$3.25 |
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Learn more Download For WindowsI went 7-0 with this deck today. I have tried running primarly white with showdown it is good but I think this is the best version. I have tried more creature heavy. I have tried less thero and more egg. Still think this is the best so I posted it after a bunch of testing. The egg is good bc it is a target but may be the most cutable card. Also I have debated running more den or more stormseeker because there is so much creature kill those cards really pop off. espically long grindy game it can become night pretty easy if you are targeting down a lot of creatures. Also note the burn down the house has come in handy espically the 2nd part of it because it is 3 annoying haste creatures that can do some damage at end of game with thero.
target creature threats let thero burn them down if they are a control deck hit them in a face a few times and scry with play with fire and sacred fire they will be forced to do something.
I have had games where thero is a 7/9 defender bc of skulldown and the wolf cant get through at end of turn he taps for 1 damage lol
1 comments
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