|Instant, Sorcery, Enchantment, Artifact (24)|
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|Missing Rare cards:||8|
Good day, how 'bout an infinite combo deck that will ahve almost no chance of being good, well, here ya go. Combo is Undying creature, [[Solemnity]], and a sac outlet that mills or does damage. (You can also do this with [[Solemnity]], [[Kitchen Finks]]/[[Geralf's messenger]], and [[Spawning pit]].)Has about a 33% chance of winning on turn 3 with agggresive mulligans and a 66% chance on turn 4 and can almost always win on turn 5. YOU NEED TO MULLIGAN VERY AGGRESSIVELY. I find myself constantly going to 5 and sometimes to 4 cards. You also need to watch your life total. With very fefw creatures you can get beat down very quickly and with mana base you can loose on turn 3 quite often if careless. I love this deck and I hope somone sends a video of them playing it to me so I can put it in the deck description. (I can't record on my computer)
You want to have a hand that can (remember that you don't need everything in the hand and can be lucky not to mention tutors and card draw)
T1: Play undying / tutor for needed card / Kill creature / Thought Sieze
T2: Play sac outlet / Play undying (Note that you really want to cast undying only til here if you can)
T3: [[Solemnity]] and win / sac outlet / Kill creature / Tutor / [[Geralf's messenger]] THIS IS THE PERFECT HAND, BRAVO.
T4: [[Solemnity]] or any lacking piece / Tutor YOU REALLY WANT TO WIN HERE
T5: Win / Control game til you can win YOU DO NOT WANT TO BE HERE WITH YOUR HAND UNLESS YOU ARE SURE YOU CAN WIN VERY SOON
Make sure you do smart tutors and use angel's grace efficiently. I haven't made a sideboard yet but I would recommend putting in some protection like [[veil of summer]] for control and thier sideboards and maybe dampening spheres and more creatures or something, I don't know. But, anyway, I hope you enjoy and would love for you to send me video or feedback at firstname.lastname@example.org