Arena Standard - Lich Please!

49 17
23 13 0 24
TCGPlayer $79.36
Cardmarket €52.66
  • Deck contains 8 invalid cards for this format: Azor's Gateway // Sanctum of the Sun (RIX), Woodland Cemetery (DOM), Lich's Mastery (DOM), Josu Vess, Lich Knight (DOM), Lich's Caress (M19), Phylactery Lich (M19), Stitcher's Supplier (M19), Fountain of Renewal (M19)
Main 60 cards (17 distinct)
Instant, Sorcery, Enchantment, Artifact (13)
Creature (23)
Land (24)

Simulating MTG Arena Best of 1 starting hand
(Simplified, true algorithm in MTGA not revealed by Wizards yet)

Lich are you for real! Are you telling me this deck has every card with Lich in its name currently in standard! And it has lich's Mastery as the center piece, there's no way that could be good! And it isn't... but it is super cheap (in terms of money) and fun to use. So get ready to watch as all of your opponents check what [[Lich's Mastery]] even does... I bet you just did it too.

Part 1: Becoming a Lich Master
{{Lich's Mastery}} {{Azor's Gateway}}

This deck revolves around the cards [[Lich's Mastery]] and [[Azor's Gateway]]. The idea is to play Lich's Mastery the turn you flip Azor's Gateway allowing you to gain 5 life, draw 5 cards, and gain a lot of black mana! And Azor's Gateway is the reason the mana curve is so flat, to allow us to easily get 5 cards of different mana costs exiled (or at least that's the excuse I'm gonna give).

Part 2: Lich's Mastery Support
{{Fountain of Renewal}} {{Underrealm Lich}}

[[Lich's Mastery]] gives us good card draw if we can gain life consistantly. Cards like [[Fountain of Renewal]], [[Lich's Caress]], and [[Swarm Guildmage]] give life gain, card draw with Lich's Mastery, and mana with Azor's Gateway!

However, Lich's Mastery also has a draw back, and it's that it requires you to exile cards from your field, hand, or graveyard when you lose life. So we just fill the graveyard before Lich's Mastery hits the table, with cards like [[Glowspore Shaman]] and [[Underrealm Lich]]. And if they destroy all enchantments, well good game... sorry, I don't know how to stop that.

Part 3: Actually Winning the Game
{{Josu Vess, Lich Knight}} {{Storrev, Devkarin Lich}}

Our primary win condition is [[Josu Vess, Lich Knight]] who can put the massive amount of mana produced by [[Azor's Gateway]] to good use by making eight 2/2 zombies. Josu is also a fairly powerful creature even when he is not kicked being a 4/5 with menace.

The other creature that may help you win is [[Storrev, Devkarin Lich]] who lets you pull the powerful creatures you threw into the graveyard back onto the battlefield.

Part 4: Other Cards
{{Molderhulk}} {{Phylactery Lich}}

Some of the cards don't quite fall into the above categories like [[Molderhulk]] who can be exiled with Azor's Gateway since he is the only 9 CMC creature in the deck while actually being much easier to cast than his mana cost would let on, also a 6/6 is pretty beefy.

[[Leyline Prowler]] gives mana to play your powerful cards like lich's Mastery or Josu Vess. While also having lifelink which synergizes well with Lich's Mastery.

[[Phylactery Lich]] is in the deck mainly so that the deck has all the lichs in it, but is also a powerful creauture that can be hard to remove if the opponent lacks artifact removal, just remember not to sacrifice your [[fountain of renewal]] if it has a phylactery counter on it. 

Part 5: Feed Back

If you think there is a card that will work well in this deck or you have a cheaper alternative to a card in here be sure to leave a comment! 

Also, if you find this deck or my other decks funny at all you might check out my "comedy" podcast "From Our Perspective". It's on Itunes, Spotify, and Youtube, Episode 20 is about trading cards so go check it out!

And I hope you enjoy mastering the ways of the Lich!





Login to comment


Last Updated: 11 Jun 2019
Created: 10 Jun 2019
760 60 0

Mana Curve
Color Breakdown
Main/Sideboard Rarity Count
19 17 19 5 0
0 0 0 0 0
Mana Calculator
Symbols Percentage Lands
About mana recommendations