Lands for Pioneer - finding the right mana base
There are many mana options in Pioneer, this is meant as an easy reference for those trying to find all the mana options for their deck.
In this article, we will explore the options available in the sets between Return to Ravnica and Eldraine. So without further ado, here we go:
Shock Lands
Each of these rare nonbasic dual lands has two basic land types and a static replacement ability, from which these cards derive their collective nickname "shock lands", that causes each to enter the battlefield tapped unless its controller pays 2 life. The name "shock land" is a reference to the card Shock, though there are technical and sometimes significant differences between shock lands' life loss and Shock's damage.
Pain Lands
Pain lands is the term that typically refer to the land cycles first printed in Ice Age and Apocalypse. However the term can be applied to every land, which deals "pain" damage to you every time you tap it for colored mana.
Reveal Lands
Reveal lands are a cycle of allied color tap lands introduced in Shadows over Innistrad. Nicknames include: hand lands, show lands and shadow lands.
Fast Lands
Wizards of the Coast originally only referred to this cycle as scar lands, after the first set they appeared in, though several nicknames were quickly proposed by the Magic community. WotC finally adopted fast lands as the preferred name.
Man Lands
also known as creature lans is a slang term referring to any land card that can inherently turn itself into a creature, usually until end of turn.
Battle Lands
A name for this land cycle was not immediately obvious, and suggestions included "base" (they work best with basics) and "tango" ("it takes two to tango") lands. The issue was eventually settled by the use of "battle lands" in a Wizards of the Coast article.
Check Lands
Their name stems from the fact that they check if the player controls a land with a basic land type that corresponds with either color the land can produce. If this condition is not met, they enter the battlefield tapped.
Scry Lands
All scry lands let the player scry 1 when entering the battlefield.
Cycle Lands
A cycling land is a land with cycling.
Blighted Lands
The Blighted lands were introduced in Battle for Zendikar
Castle Lands
Introduced in Eldraine as a new cycle of mono-color lands
Desert Lands
From Hour of Devastation, comes with an extra ability. Some colors are more useful than others, Ramunap was played in aggro decks during HOU Standard.
Tri-lands
Triple lands (or Tri lands) is common slang for any nonbasic land that produces three colors of mana.
Utility, Colorless and other lands
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