Absolutely Putrid Dimir Reanimator - March of the Machine Standard
Gameplay Video By MTG Malone
The Dimir color combination is always a solid choice if you're looking to mill players and cast things from graveyards. Today's deck is built to do just that and does it exceptionally well. It was birthed from the mind of YouTube content creator MTG Malone who did such foul things to his opponents with it that I had to showcase it here. Here's the general premise:
The deck wants to fill opposing graveyards using a plethora of removal spells and mill spells like Breach the Multiverse and Jace, the Perfected Mind. Then use reanimation spells like Breach the Multiverse and chapter three of Sheoldred // The True Scriptures to bring back the most significant threats (or all the threats) you've removed or milled over.
With that very brief description out of the way, let's look at the complete deck list, and then we'll break the strategy down further afterward.
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Deck List By MTG Malone
💀🥶 NEW SHEOLDRED IS DISGUSTING
Main 60 cards (20 distinct)
Creature (8) | |||
---|---|---|---|
$17.00 | |||
$2.130.02 | |||
$2602.480.03 | |||
Planeswalker (3) | |||
$6.031.24 | |||
Instant, Sorcery, Enchantment, Artifact (23) | |||
$6.190.02 | |||
$0.950.02 | |||
$1.00€0.720.03 | |||
3
Cut Down
|
|||
$0.46€0.590.50 | |||
$0.39 | |||
$2.24 | |||
$0.15€0.080.03 | |||
Other (2) | |||
$0.70€0.540.02 | |||
Land (24) | |||
5
Swamp
|
$0.91€0.640.04 | ||
4
Island
|
$0.40€0.210.03 | ||
$5.00 | |||
$4.990.52 | |||
$10.00 | |||
$16.97€18.704.24 | |||
$7.94€9.210.72 |
The Deck Explained
As mentioned above, the deck plays a very controlling strategy. It controls the board by playing cheap, efficient removal, versatile board wipes, and control magic. Furthermore, anything that's removed or countered ultimately ends up in the graveyard, which is right where you want them to be. Here is a look at the interaction package:
- 3 Go for the Throat
- 3 Sheoldred // The True Scriptures
- 3 Cut Down
- 3 March of Wretched Sorrow
- 2 Path of Peril
- 3 Syncopate
- 2 Invasion of Fiora // Marchesa, Resolute Monarch
Aside from removal, there are several spells that mill cards directly into the graveyard. Once the graveyards are loaded, it usually only takes one activation of Sheoldred // The True Scriptures to close out games. The mill cards in the deck are also potent enough to win the game through milling, which helps make the deck a double-edged sword. Here is a look at the cards that contribute to milling:
Overall, Sheoldred // The True Scriptures is the most important card in the deck. So, let's start with her for a more in-depth look.
Sheoldred
This is the bread & butter of the deck. It does everything the strategy needs. When it enters the battlefield, your opponent must sacrifice a non-token creature or a planeswalker. Then for five mana, it can be transformed into Sheoldred // The True Scriptures, where the first chapter will remove another creature or planeswalker. Next, chapter two strips opposing hands and can add a total of six cards to the graveyard. The third chapter is the money chapter and allows you to return all creatures from both graveyards onto the battlefield under your control.
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What's more, you get your Sheoldred back as this final chapter resolves. So, if your opponent happens to have played another creature or planeswalker since chapter one, they'll lose it here, which is brutal. As if reanimating the better part of both decks wasn't bad enough. Remember that when the final chapter goes off, you'll return any Sheoldred // The True Scriptures already in your graveyard to play and get ETB triggers from them too.
Mindsplice Apparatus
Mindsplice Apparatus is in the deck, pretty much solely to reduce the cost of Breach the Multiverse. However, there are a total of 18 other spells in the deck that this can reduce the cost of all well. So, overall pretty straightforward but very useful in making the decks removal more efficient and allowing it to cast its most expensive spell ahead of schedule.
Chrome Host Seedshark
There are a total of 28 non-creature spells in the deck, which will all trigger this and allow you to incubate. If you've played with or against Shark Typhoon, I don't have to tell you how good this type of effect is. Generating extra value from all your removal, Planeswalkers, card draw, and battles makes controlling the game that much easier.
Having incubating creatures also allows the deck to be efficient with its mana. Any even amount of mana that you don't have a use for can go into transforming your tokens into creatures, which is excellent. Furthermore, you can hold up Syncopate or removal with confidence because if you don't end up using the spell, you can always flip your tokens on your end step.
Jin-Gitaxias // The Great Synthesis
Jin is a bit of a jack-of-all-trades in the deck, offering the deck redundancy in many areas. Similarly to Chrome Host Seedshark, Jin rewards you for casting all your non-creature spells. On the flip side, chapter one will draw you cards, chapter two acts like a one-sided board wipe (since every creature in the deck is a phyrexian), and chapter three gives you a Omniscience for a turn. All good abilities, but in my opinion, this card is a flex slot. The deck will play fine without this, so if you've got other things you want to try in the deck feel free to make the swap.
Jace, the Perfected Mind
I've already covered why Jace is in the deck, but there's one more specific interaction that I wanted to mention. The +1 works very well Cut Down to remove larger creatures. If you minus Jace on a large creature, you can reduce their overall power and toughness enough for Cut Down to remove them, which is excellent.
Conclusion
Looking at the deck, you may not think it would run as well as it does. While I put reanimator in the title, the deck plays very much like a control deck with mass reanimation as the win con. Whatever you want to call it or consider it, it gives a lot of deck in the format problems. If you're into this type of deck or are looking for something spicy to play for MOM Standard, look no further than this.