Arena Standard - Mardu revive 60% diamond Untapped.gg

16 19 27
8 27 0 25
Control

The deck revolves around:

  • ramping with red instant/sorcery spell, and getting additional values from swinging velomachus
  • go hard on board clear with 3 farewell, 2 shadow verdict, 2 crippling fear, and 1 malicious malfunction (most questionable one). other than farewell all of the boardclear are castable from swinging velomachus
  • finish the game with either velomachus or moraug(make sure you hold 1 land in late game). or thwart the grave in bringing back two creature
  • thwart the grave can bring back some good combinations with moraug/hofri and velomachus/gold dragon
  • playing smart with your lorehold command (can kill two small attacking creature/draw two cards/heal some life/save your minions from boardclear)

 

Updated in diamond to:

-1 crippling fear

-1 unexpected winfall

+1 shadows verdict

+1 seize the spoils

untapped GG link

 

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MalikulRahman
Last Updated: 27 Feb 2022
Created: 23 Feb 2022
109 146 0

Mainboard - 60 cards (27 distinct)

Creature (8)
$2.13
$0.44
$6.38
$7.93
$2.10
Instant, Sorcery, Enchantment, Artifact (27)
$5.56€5.493.94
$1.69
$0.25€0.140.02
$0.39€0.190.03
$0.18€0.070.03
$0.50
$0.16€0.060.03
$1.95
$0.15€0.100.01
$0.20€0.180.03
$0.50€0.240.02
$1.39€0.820.03
$0.25€0.120.03
Land (25)
$7.00
$5.93
$9.44
$0.36€0.170.03
$0.99€0.650.04
$0.33€0.250.04
$2.88
$5.06
$3.08

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Main/Sideboard Rarity Count
9 6 30 7 0
0 0 0 0 0