Card

Malicious Malfunction

Sorcery


All creatures get -2/-2 until end of turn. If a creature would die this turn, exile it instead.

"That? A minor test, nothing more. Incompleat flesh is weak." —Jin-Gitaxias


  Kamigawa: Neon Dynasty (NEO)
#110, Uncommon

Illustrated by: Deruchenko Alexander
Multiverse ID: 548410

Rulings

  • 2022-02-18
    Creatures that would die for any reason this turn are exiled instead, not just creatures that would die after getting -2/-2.
  • 2022-02-18
    While the -2/-2 applies only to creatures that are on the battlefield as Malicious Malfunction resolves, the replacement effect applies to all creatures that turn, including ones that enter the battlefield after Malicious Malfunction resolves or noncreatures that become creatures after Malicious Malfunction resolves.
PRINTS USD EUR Tix
$0.13 €0.04 0.01
USD Non-foil
USD Foil
EUR Non-foil
EUR Foil