Arena Standard - Soulripper Sacrifice - Neo Standard

28
19
19
15
0
22
  • Deck contains 8 invalid cards for this format: Shambling Ghast (AFR), Blightstep Pathway (KHM), Deadly Dispute (AFR), The Meathook Massacre (MID) Den of the Bugbear (AFR), Hive of the Eye Tyrant (AFR), Go Blank (STX), The Meathook Massacre (MID)
Main 60 cards (21 distinct)
Instant, Sorcery, Enchantment, Artifact (15)
$0.25€0.120.01
$1.60€0.930.03
$1.25€1.730.30
$0.15€0.100.01
$44.39€37.6119.26
$0.15€0.060.03
Creature (19)
$0.39€0.660.03
$0.25
$0.15€0.100.01
$0.32€0.320.04
$0.35€0.220.02
$0.25€0.200.03
Other (4)
$0.20€0.150.01
Land (22)
$5.17
$5.68€6.141.21
$0.160.03
$0.150.03
$3.63
$1.52€3.541.67
$2.36€4.041.58
$7.49€9.010.72
Side 12 cards (6 distinct)
$0.25€0.120.03
$0.37€0.550.03
$0.15€0.060.03
$44.39€37.6119.26
$1.11€1.711.02
$3.00€4.960.22

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Description

V.2-

Out:

4x Magda

4x Experimental Synthesizer 

1x Mokutai Soulripper 

1x Power Word Kill

4x Village Rites

2x Jadar, Ghoulcaller of Nephalia 

1x Mountain

 

 

In:

4x Voldaren Epicure

2x Fell Stinger

4x Deadly Dispute

2x Meathook Massacre

4x Sokezan Smelter

1x Sanguine Statuette 

 

 A few notes on changes:

Magda & Jadar- while they have high ceilings they almost always eat immediate removal and if that occurs they aren't providing value. Bringing in Epicure and Fell Stinger produces etb value which is what this deck needs to grind effectively.

Village Rites- tried this to help with the curve, but we need reliable artifact sac, deadly dispute is just a superior card in this build.

Experimental Synthesizer- it's good but it's awkward, doesn't play like a 1 drop and often it creates play patterns that feel like spinning a roulette wheel. We run so tight on lands that as a mid game play, which is where it's best, it isn't what you often want to be doing. Replacing with Bloodcaster gives us value against boardwipes, and the Meathook Massacre is critical against mono-white.

Flex-spots:

2x infernal grasp

1x Sanguine Statuette

1x Sokezan Smelter

These cards are most expendable right now as we try and figure out the deck's removal package. As it stands we are pretty weak against Orzhov control in BO1 and we have no enchantment hate mainboard. Will be testing out different configurations to see what gives the most game against the rest of the decks in the meta.

 

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imnottheonly1
Last Updated: 12 Feb 2022
Created: 11 Feb 2022
266 238 0

Enter The Battlefield Prepared

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