Instant, Sorcery, Enchantment, Artifact (29) | |||
---|---|---|---|
$0.20€0.09 | |||
$0.45€0.24 | |||
$0.46€0.28 | |||
$12.45€10.74 | |||
$0.400.02 | |||
$0.45 | |||
2
Get Lost
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$4.99 | ||
3
Sunfall
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$5.380.55 | ||
$36.53 | |||
$5.41 | |||
$0.19€0.070.03 | |||
Creature (5) | |||
$12.99 | |||
$0.32 | |||
Planeswalker (3) | |||
$45.39 | |||
$1.19€1.290.02 | |||
Land (23) | |||
4
Plains
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$0.31€0.190.04 | ||
4
Island
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$0.40€0.170.03 | ||
$0.67€0.470.02 | |||
$0.25€0.170.02 | |||
$8.95€7.320.81 | |||
$2.990.09 | |||
$24.753.72 |
$1.23 | |||
$10.34€12.60 | |||
$5.81€5.23 | |||
$1.00€1.150.02 | |||
$3.69 | |||
3
Negate
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$0.96 | ||
1
Get Lost
![]() |
$4.68€6.10 | ||
$9.90€8.781.16 |
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Learn more Download For WindowsWeird Deck. It relies on either builders talent or collectors vault to either reanimate your portal multiverse or planeswalkers. or build up enough treasure tokens to cheat them into play with portent of calamity or outright play them straight up. Three blind mice is there as an interestiing ramp or wincon piece, because you can copy treasure tokens from collectors vault or copy wall tokens from builders talent. I'm still not sure on the stern lessons, I put them in because their great for discarding things in your hand and you can pay for talent consts, you can replace them with whatever you want. Portent of Calamity is a very interesting card, and one of my favorites from bloomburrow. The card is very good on rate drawing depending on how you build your deck and it's very good for bypassing graveyard hate by just cheating your stuff directlly onto the battlefield, there is also an interaction where if you have renact and three blind mice as well as meeting the condition. you can create a token copy of the mice from reenact. Also its very nice having the token copiers in mice and caretakers talent because you can copy either of them if their a token from reenact the crime. You might be looking at the land section and be wondering why there are conduit pylons and arid archways in a reenact deck. I can assure you I'm wondering that as well. While playing the deck the tapped nature of arid archway has killed a lot of turn two momentum but the power of drawing an extra land against pixie is kinda good. You can replace them if you want. Matchups with this deck are very weird. I've yapped for too long. Good luck on the ladder, and have fun
6 | 12 | 26 | 8 | 0 |
---|---|---|---|---|
2 | 3 | 6 | 4 | 0 |
Symbols | Percentage | Lands | |
---|---|---|---|
26 | 52.00 | 12 | |
24 | 48.00 | 11 | |
Average Converted Mana Cost: 3.89 | |||
Recommended Lands: 28 |