Standard - Mono Blue Mill (Makes people RQ)

40
0
33
0
27
Control
Combo
  • Deck contains 7 invalid cards for this format: Primal Amulet // Primal Wellspring (XLN), Weight of Memory (DOM), Psychic Corrosion (M19), Divination (M19), Nexus of Fate (M19), Radical Idea (GRN), Chemister's Insight (GRN)
Main 60 cards (10 distinct)
Instant, Sorcery, Enchantment, Artifact (33)
$0.15€0.060.03
$6.17€4.400.03
$10.38€6.810.02
$14.03€6.470.29
$0.25€0.110.03
$0.19€0.050.03
$0.25€0.240.03
$0.15€0.140.03
$0.25€0.150.03
Land (27)
$0.50€0.050.03

Simulating MTG Arena Best of 1 starting hand
(Simplified, true algorithm in MTGA not revealed by Wizards yet)

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Description

Getting back into Magic since they finally released a better version of MTG online. If anyone has any tips for cards to implement into this deck, I'd love them! I'm copying a deck that I played against in Arena, but I'm struggling to make it to my turning point. And I don't know if it's because of a lack of board clears/stalls or what. I will be updating regularly on things I'm trying out over time, but it's going to be a while. I also don't know much about sideboarding, but I'm building this deck to essentially be for both best of 1 and best of 3 games. 

 

I do stream MTGArena often, as well as rocket league, league of legends, and dead by daylight. If you ever want to stop by and give me tips or just chill, then click here for the stream.

 

I'm still looking for a way to make this deck better (through all sources). I feel like it lacks the ability to deal with aggro decks, but I've been trying to find cards to sideboard for it so that I can mitigate aggro decks.

 

**Update 10/20**

Took out Pause for Reflectionimage to make it a mono blue deck since pause was the only green in there. Also took at the forests and gated lands since we're only running a mono blue deck

 

My current implementation of this deck is actually a little bit different and implements Thousand-Year Storm. Link is here.

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1 comments

Bennett_TL
Feel free to make any recommendations on cards/combos I should swap in or out. I'm not extremely new to Magic, but it's also been years since I played. Primarily the struggles I'm having right now are a) getting out primal amulet onto the board; b) transforming primal amulet; c) actually being able to do my full nutty combo where I basically have multiple, if not infinite turns. Usually due to my lack of board clearing/stalling ability. It doesn't necessarily have to be a creatureless deck.
Bennett_TL
Last Updated: 21 Oct 2018
Created: 18 Oct 2018
252 87 1

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