Creature (25) | |||
---|---|---|---|
$0.250.02 | |||
$0.30€0.220.02 | |||
4
Gemrazer
|
$0.66€0.580.02 | ||
$0.250.03 | |||
$0.25€0.140.02 | |||
$5.19€8.480.98 | |||
$12.84€13.680.97 | |||
$4.43€4.150.55 | |||
$0.69€0.490.03 | |||
Instant, Sorcery, Enchantment, Artifact (13) | |||
$0.39€0.220.02 | |||
$0.85€0.750.03 | |||
$55.06€40.701.51 | |||
$3.000.91 | |||
$0.440.03 | |||
Planeswalker (2) | |||
$3.02€3.720.06 | |||
Land (20) | |||
$5.62€4.180.15 | |||
$5.33€3.800.03 | |||
14
Forest
|
$1.140.03 |
$0.69€0.490.03 | |||
$5.19€8.480.98 | |||
$12.84€13.680.97 | |||
$0.25€0.320.03 | |||
$0.15€0.060.03 | |||
$0.27€0.140.02 | |||
$0.20€0.060.03 | |||
$10.92€9.000.02 |
$0.15€0.130.03 | |||
$1.60€0.760.02 | |||
$0.98€0.880.02 |
Add at least 100 different cards to your collection and set it as your Compare Collection on the manage page to see what cards from this deck you are missing.
Compare your MTG Arena Collection with AetherHub decklists or any other decks found on the web with the MTGA Assistant extension. Syncing your account will automatically upload your collection so you can see what cards you are missing right here.
Learn more Download For WindowsClimbing to mythic with style. Play mono green, draw cards, beat your opponents! No rogues, no counterspells, no burn. Just good old beast beats!
We even got a fancy combo!
# Deck
Kaheera, the Orphanguard - She is a decent 3/2 that buffs every other creature in the deck. Together with Garruk's Uprising we get to draw a card every time a 3/3 creature enters the battlefield. Just take a look at Vivien, Monsters' Advocate and Elder Gargaroth
Swarm Shambler - A T1 threat that interacts nicely with The Great Henge and can be mutated onto with [Gemrazer.
Lovestruck Beast - It is a beast, it has a big butt, it enables us to do something T1 and it draws us cards with Garruk's Uprising
Fiend Artisan - Only two copies because this sometimes remains a 1/1. But when they start killing', you know that this little fiend rises from the grave and suddenly they face a 10/10 trample.
Garruk's Harbinger - A black mages worst nightmare. Did I mention that we can easily give it trample? Awesome!
Gemrazer - Antoher really versatile creature. The value! Mutate onto a Fiend Artisan or Garruk's Harbinger and watch them suffer in agony. Also destroys artifacts and enchantments and blocks flyers.
Questing Beast - Still good. Still so damn good. This wins games.
Garruk's Uprising - I think this card is absolutely underated and absolutely insane. I think I like it more than The Great Henge. Gone are the days of getting your 5/5s blocked by puny little humans. This is the main engine of the deck. I probably should play the fourth copy.
The Great Henge - Another insane engine. Just sometimes it stays stuck in the hand.
Vivien, Monsters' Advocate - Did I mention that this draws lots of cards together with Kaheera and Garruk's Uprising? Besides that we pump a 3/3 threat each turn, have access to a wider range of creatures and can suddenly fill our board with the -2. Nice!
Elder Gargaroth - Also creates 3/3s that might be 4/4s that might draw cards. Also just fat and humongous and can be summoned with Fiend Artisan.
Primal Might - Green's bread & butter. The one trusty removal spell that does its job every time.
Khalni Ambush - No one expects you to run this. Instant-speed fight. The one thing Primal Might lacks. Interaction!
Forest - where our beasts live.
Tangled Florahedron - This is a land. And then a creature. Simple as that. Only play it T2 if you can do some big play T4 and you have enough lands. Don't risk it!
Fabled Passage - Deck thinning. Maybe remove it because we really want to play creatures asap?
Castle Garenbrig - More mana! No reason not to run it. Only beware: We can't use it to grab and play our companion Kaheera.
Turntimber Symbiosis - I want three more copies! :(
# Sideboard
Heroic Intervention - Against board wipes in red and white. Also to protect agai
Ranger's Guile - Protect mainly against Lullmage's Domination and removal
Sorcerous Spyglass - My favourite pet card. Not that good in the current meta, but nice to shut down Mazemind Tome or maybe a planeswalker.
Broken Wings - Very versatile. Instant speed removal of flying creatures and Embercleave
Soul-Guide Lantern - Unfortunately with Kaheera, we lose access to Scavenging Ooze. This really hurts
Elder Gargaroth - A second copy against aggro and creature decks (gruul, ...)
Fiend Artisan - Very versatile, but if nothing dies it is just a puny 1/1.
# If I had the wild cards
I would craft me some Kaheera, the Orphanguard, Garruk's Harbinger and Turntimber Symbiosis.
# Playing against rogues
I will be honest with you, playing against rogues is a pain in the ass.
With Kaheera, we lose access to Scavenging Ooze. This means we have to board in something like Soul-Guide Lantern to prevent Lurrus of the Dream Den or Agadeem's Awakening from going off.
I found the best approach to just go and beat them down with Garruk's Harbinger. As soon as we get it going, we flood them with creatures. They have exactly two ways to deal with it. Steal it with Lullmage's Domination or block it with Thieves Guild Enforcer. That is where Ranger's Guile and depending on the match Heroic Intervention come into play. Unfortunately I only own two copies of Garruk's Harbinger.. still I am happy in mythic, so who knows :)
Fiend Artisan is also very nice. It easily becomes a 10/10 with trample. Just protect it (yeah..) and then play a Garruk's Uprising or mutate a Gemrazer onto it.
One last thing to keep in mind: They only play 12-16 creatures. That means basically no blockers. The threat comes from them suddenly drawing four removals with Into the Story or returning their whole graveyard back.
# Update 20/10/26
-1 Great Henge +1 Garruk's Uprising
-1 Fabled Passage +1 Forest
Artisanal crafted, organic decks that will bring joy to everyone.
14 | 10 | 23 | 13 | 0 |
---|---|---|---|---|
5 | 2 | 6 | 2 | 0 |
Symbols | Percentage | Lands |
---|