Arena Standard - Jund Dino Reanimator v3 (DSK)

8
31
22
18
18
0
24
Combo
Main 60 cards (21 distinct)
Creature (18)
$0.50€0.27
€1.55
$11.12€10.19
$37.110.50
$0.18€0.12
Instant, Sorcery, Enchantment, Artifact (18)
$2.45€3.707.02
$0.50€0.370.01
$0.50€0.22
$0.25€0.260.03
$2.30€1.68
$0.15€0.07
Land (24)
$0.14
$0.12
$0.12
$8.62€8.821.30
$9.43€11.634.52
$4.40€3.170.32
$3.15€2.320.65
$33.90€37.56
$2.40€2.330.64
$5.70€4.83
Side 15 cards (8 distinct)
$0.20€0.100.03
$0.20€0.15
$1.00€0.840.03
$0.50€0.22
$0.62€0.190.03
$1.00€1.070.39
$5.97€3.55
$33.90€37.56

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Description

Resurrect the beast, then watch it stomp!

Version 3 of the deck — Updated to Duskmourn, House of Horror!

image image image

Introduction

This is the third version of a dinosaur reanimation deck in Jund colors that has been updated to Duskmourn: House of Horror. It aims at resurrecting Ghalta, Stampede Tyrantimage with Rakdos Joins Upimage or Valgavoth's Faithfulimage and then put into play several high mana dinosaurs. The dinos can gain haste from Palani's Hatcherimage or Bitter Reunionimage and end the game in a single turn with the opponent not being able to cast any sorcery-speed removal.

Previous Versions

Improvements

New Cards

From Duskmourn: House of Horror

image

Thornspire Verge is great in this deck, because Raucous Theaterimage and Commercial Districtimage count as a Mountain.

image

Reanimate on turn 4.

Deck Design

Reanimation

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  • Count: 6

Rakdos Joins Up is great for animating legendary creatures, such as Ghalta, Stampede Tyrantimage, because if they happen to die, they deal a hefty amount of damage to the opponent.

Valgavoth's Faithful is also great that it can possibly reanimate on turn 4. It can also become uncounterrable with Cavern of Soulsimage. It's also immune to Duressimage, since it's a creature.

Crafting

image image

  • Count: 3

Saheeli's Lattice can be used to craft Mastercraft Raptor. It can get very big, especially if you use a couple of Ghalta, Stampede Tyrantimage to craft it. Crafting works with cards in the graveyard, so it's perfect for this deck. However, because it lacks trample and an evasion ability, Mastercraft Raptor is only of limited use.

Spot Removal

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  • Count: 5

Torch the Tower can be bargained with Bitter Reunionimage, Saheeli's Lattice // Mastercraft Raptorimage, and Rakdos Joins Upimage.

Board Wipe

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  • Count: 3

Card Draw

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  • Count: 3

Card Selection

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  • Count: 15

Surveil lands can be used to select cards as well as fill the graveyard with big dinos.

Discard Outlets

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  • Count: 9

Each of the discard outlets has also an alternative use. Bitter Reunion can be used to give haste to your team. Bitter Triumph acts as a removal for both creatures and planeswalkers. Saheeli's Lattice can be used as a semi-reanimation spell as you can craft it into Saheeli's Lattice // Mastercraft Raptorimage.

Direct Damage

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  • Count: 4

When a legendary creature dies, Rakdos Joins Up deals direct damage to the opponent.

Life Gain

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  • Count: 3

Counterspell Protection

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  • Count: 2

Cavern of Souls can provide uncounterability, if you are going to cast dinosaurs in a fair way. It can also be used to make Valgavoth's Faithfulimage uncounterrable, thus giving you protection against counterspells for your reanimation spell.

Format

  • The deck is for the Standard format with Duskmourn: House of Horror being the last legal set.
  • The deck is probably Tier 1.5 or Tier 2 caliber.
  • The deck can be played in both Bo1 and Bo3.

Source

Even though this version of the deck is my own design, it is very much inspired by:

Mana Base

Design

The deck's primary color is red. The mana base supports cards with 2 red mana symbols in their mana cost from mana value 3 and up with at least an 87.7 % chance when played on the curve.

The deck's secondary color is black. The mana base supports cards with 1 black mana symbol in their mana cost from mana value 2 and up with at least an 87.7 % chance when played on the curve. Two black mana is available with an 88.8 % chance once 5 mana is reached.

The deck's tertiary color is green. You get at least one green mana source for Dinosaurs among your first 5 lands with at least a 92.9 % chance. Vaultborn Tyrantimage can be played with at least an 85.1 % chance when 7 mana is available.

Overview

  • Total of 24 lands

Mana Color Produced

  • 20 lands produce red mana
  • 13 lands produce black mana
  • 8 lands produce green mana
  • 2 lands produce colorless mana but may produce black, green, red mana for casting a certain creature type
  • 1 land may produce green mana, if a Mountain or Forest is in play (the deck has 10 Mountains or Forests)

Land Types

  • 8 dual-color tapped surveil lands (that count as a Mountain)
  • 6 dual-color pain lands
  • 4 dual-color fast lands
  • 1 dual-color Verge
  • 2 special lands
  • 3 basic lands

About Tommi

Building decks and playing Magic.

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Tommi
Last Updated: 02 Oct 2024
Created: 24 Sep 2024
650 106 0

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