Arena Standard - BW Reanimator

32
16
3
2
1
8
27
3
22
Combo
Main 60 cards (25 distinct)
Instant, Sorcery, Enchantment, Artifact (27)
$34.19
$1.19€0.680.03
$0.15€0.040.03
$0.27
$0.50
$0.98
$6.75
$0.15€0.120.01
$2.99
$0.24€0.150.03
$9.21
Planeswalker (3)
$55.06
$0.41€0.310.02
Creature (8)
$0.40€0.260.03
$10.00
$28.397.23
$1.25
$0.15€0.100.03
Land (22)
$6.17
$3.140.31
$7.00€8.821.77
$29.27
$9.48
$0.35€0.140.04
$0.40€0.220.03

Simulating MTG Arena Best of 1 starting hand
(Simplified, true algorithm in MTGA not revealed by Wizards yet)

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Description

Draw/discard/gain life until you get your One with the Multiverseimage reanimation with Repair and Rechargeimage followed by free Portal to Phyrexiaimage

 

Key points: 

Kaya, Intangible Slayerimage - no one expects her in deck, best way to make "win condition" enemy enchantments yours.

Sometimes there's a point to get The Wandering Emperorimage via Repair and Rechargeimage too

Malevolent Hermit // Benevolent Geistimage - extremely OP against blue control.

Faithful Mendingimage Sunset Revelryimage Lunarch Veteran // Luminous Phantomimage - you can keep up with aggro decks until win combo (save for unluckiest draws). 

Oracle of Tragedyimage is a good one to recover your big spells (especially vs mill decks) and its a draw/discard (twice) engine with nice 1/3 body for 2 mana.

 

Deck kills every midrange except Black ones (50/50, Graveyard Trespasser // Graveyard Gluttonimage is a pain, you have to play around it), shreds most control types save for blue mill ones, and generally lives through most aggro (save for mono Reds with good starting hand). 

 

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Netmould
Last Updated: 21 Nov 2023
Created: 21 Nov 2023
80 30 0

Enter The Battlefield Prepared

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