Card

Whiplash Trap

Instant — Trap


If an opponent had two or more creatures enter the battlefield under his or her control this turn, you may pay rather than pay Whiplash Trap's mana cost.
Return two target creatures to their owners' hands.


  Zendikar (ZEN)
#77, Common

Illustrated by: Zoltan Boros & Gabor Szikszai
Multiverse ID: 197526

Not Legal Alchemy BO1
Not Legal Standard BO1
Not Legal Brawl
Not Legal Explorer BO1
Not Legal Historic BO1
Not Legal Pioneer
Not Legal Traditional Standard
Not Legal Timeless BO1
Not Legal Traditional Alchemy
Not Legal Traditional Explorer
Not Legal Traditional Historic
Not Legal Traditional Timeless

Rulings

  • 2009-10-01
    You can target any two creatures, not just ones that entered the battlefield this turn.
  • 2009-10-01
    You must target two creatures as you cast Whiplash Trap. If you can't (because just one creature is on the battlefield, perhaps), you can't cast the spell.
  • 2009-10-01
    Effects that increase or reduce the cost to cast a Trap will apply to whichever cost you chose to pay.
  • 2009-10-01
    Casting a Trap by paying its alternative cost doesn't change its mana cost or converted mana cost. The only difference is the cost you actually pay.
  • 2009-10-01
    You may ignore a Trap's alternative cost condition and simply cast it for its normal mana cost. This is true even if its alternative cost condition has been met.
PRINTS USD EUR Tix
$0.20 €0.05
$0.20 €0.09
$0.25 0.15
$0.20 €0.05 0.03
$0.20
USD Non-foil
USD Foil
EUR Non-foil
EUR Foil