Card

Silence

Instant


Your opponents can't cast spells this turn. (Spells cast before this resolves are unaffected.)

"Take a quiet moment to reflect on your sins." —Cleph, Order of Redeemed Souls


  Time Spiral Remastered (TSR)
#302, Special

Illustrated by: Wayne Reynolds
Multiverse ID: 512268

Rulings

  • 2009-10-01
    The only thing Silence does is prevent your opponents from casting spells. They can still activate abilities, including abilities of cards in their hands (like cycling). Their triggered abilities work as normal, they can still play lands, and so on.
  • 2009-10-01
    Silence won’t affect spells that your opponents cast before you cast Silence. (In other words, it can’t be used as a retroactive Cancel.) Silence also won’t stop your opponents from casting spells after you cast Silence but before Silence resolves.
  • 2021-03-19
    A player who can’t cast a spell can’t suspend a card.
  • 2021-03-19
    Silence won’t affect spells that your opponents cast before you cast Silence, including any spells that are still on the stack. Silence also won’t stop your opponents from casting spells after you cast Silence but before Silence resolves.
  • 2021-03-19
    The only thing Silence stops is casting spells. Your opponents can still activate abilities, including abilities of cards in their hands (like cycling). Their triggered abilities work as normal, they can still play lands, and so on.
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