Enchantment
At the beginning of each end step, if an opponent lost 2 or more life this turn, you may put a quest counter on Bloodchief Ascension. (Damage causes loss of life.)
Whenever a card is put into an opponent's graveyard from anywhere, if Bloodchief Ascension has three or more quest counters on it, you may have that player lose 2 life. If you do, you gain 2 life.
  |
Commander Masters (CMM)
#504, Rare |
Illustrated by: Adi Granov
PRINTS | USD | EUR | Tix | |
---|---|---|---|---|
$11.69 | €12.22 | 0.02 | ||
$12.40 | ||||
$13.67 | ||||
$11.54 | €12.86 |