Three Powerful Oathbreaker Combos

Genoslugcs April 2, 2023 4 min
Three Powerful Oathbreaker Combos

With Oathbreaker becoming an official format recently, I see it coming to more and more players' attention. The extra elements of having Planeswalkers instead of legendary creatures in the command zone and pairing them with an instant or sorcery spell that can be cast anytime you control your Oathbreaker is intriguing and fun.

The possibility of things you can build is nearly endless. There are value-based strategies, aggro pairs, controlling decks, people who pair their pet cards with their favorite planeswalkers and even Varthos builds constructed around a theme, concept, or plane. Today, I'd like to cover a few high-power combo strategies. 

nissa who shakes the world

Wrenn And Six & Gamble

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Wrenn is one of the most powerful Oathbreakers out there and she enables quite a few combos. This one is perhaps my favorite since it's under the radar, versatile, and powerful. It uses Wrenn in the command zone and Gambleimage as the signature spell. Here's how it works.

 You want to get Wrenn into play as fast as possible and tutor for a Reality Scrambleimage with Gamble. Once you do, you'll cast Reality Scramble targeting Wrenn and then reveal cards from the top of your library until you come across another Planeswalker. The only other walker in the deck is Ugin, the Spirit Dragonimage, so you're guaranteed to "shift" into that and put it directly into play.

With the right set up you can achieve this as early as turn three. For example, say you play a land and any mana dork on turn one. Come turn two, dropping a land will allow you to cast Wrenn and Siximage as well as Gambleimage, which will grab Reality Shiftimage, which you can cast on turn three, assuming you make your land drop. If you happen to discard Reality Shift when you tutor for it, you can simply "retrace" it on turn three and cast it anyway.

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I play this deck quite often, and a turn-three Ugin is pretty hard to deal with. That said, there are times when he'll get blown up the same turn he enters play. Planeswalker removal isn't scarce in Oathbreaker and once someone knows the combo they'll save it for sure.

Even aside from the combo though, the deck is very good and recurring Strip Mineimage with Wrenn's +1, and cards like Life from the Loamimage are effective as well.

 Nissa, Steward of Elements & Nissa's Triumph

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This is always my recommendation for players who want to get into the competitive side of the format on a budget. After all, the combination of Oathbreaker and signature spell is around $2 and the cards that support it can be budget-friendly as well. Here's how the combo works.

Nissa's Triumphimage allows you to fetch two basic forests and put them into your hand. However, if you control a Nissa planeswalker as you cast it, you get to search for any three lands instead. Given that your Oathbreaker is a Nissa planeswalker and you can only cast your signature spell with her in play, you'll always be searching up three lands.

So, what three lands do you get? Usually, the Tron lands - Urza's Power Plantimage, Urza's Mineimage, and Urza's Towerimage, which generate a total of seven mana. If you're familiar with the Tron archetype you know this means dropping things like Eldrazi Titans (Kozilek, Butcher of Truthimage, Ulamog, the Ceaseless Hungerimage, and Ulamog, the Infinite Gyreimage) or big x spells like Hydroid Krasisimage or Walking Ballistaimage well ahead of curve.

However, you could also grab combos like Thespian's Stageimage and Dark Depthsimage to cheat out the 20/20 flying and indestructible token very early too. What's also great is that the Simic color combination gives you access to great ramp, card draw, and control pieces. As well as things like Growth Spiralimage, Azusa, Lost but Seekingimage, and Arboreal Grazerimage to further power out lands.

Jace, Wielder of Mysteries & Paradigm Shift

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Here we have the classic combo of a Laboratory Maniacimage effect, (in this case Jace, Wielder of Mysteriesimage) and a way to remove your library from the game. If you're unfamiliar with this sort of thing, here's how it works - With Jace in play, if you would draw a card while your library has no cards in it, you win the game. Paradigm Shiftimage removes your entire library from the game and replaces it with your graveyard.

Ideally, the deck can use fast mana, get Jace into play early, and have no cards in the graveyard. If this is the case, you can simply cast Paradigm Shiftimage on your following turn, +1 Jace, and win the game. This also works if you have two or fewer cards in the graveyard since Jace will mill them when you activate him. Players will see the combo coming from a mile away but if you play well, this deck will be very kind.

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By play well I mean you'll need to lean heavily into control and pay attention to what your opponents are doing. Trying to go off too early or without giving due respect to opposing strategies can make winning hard. When I play this deck, I try to remember that I only need to cast these two spells to win the game. If I have to spend the first x turns making sure I get to cast and resolve those two spells so be it.

The deck typically plays a lot of counterspells and other control elements that'd you expect. However, cards such as Logic Knotimage, Set Adriftimage, Treasure Cruiseimage, and Dig Through Timeimage pull double duty in the deck. Not only do they provide their face value but the delve helps to ensure your graveyard is empty if you have to combo late.

Conclusion

There you have it my friends - A few of my top high-powered Oathbreaker combos. The format is gaining steam and I hope to bring some cool ideas to players who are jumping into the format. That said, these all work for veteran players looking for something fresh to bring to the table too. Regardless of which group you fall into, I hope you've enjoyed my suggestions. If you like to see more competitive Oathbreaker combos comment down below and let me know, I have tons.

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