A powerful adventure midrange deck with the inevitable endgame of world tree takes the deck over the top. Usually what can happen is that the game has been a fair back and forth match where you have killed their creatures and played Jegantha, the Wellspring to brick wall them, and you untap play land and IMMEDIATLY WIN WITH THE WORLD TREE. Grabbing Purphoros, Bronze-Blooded and a bunch of other gods given haste with Purphoros to win out right. And even without Jegentha if the game goes long enough we will do the same thing. But without The World Tree the deck still does stuff we can still win without it.
An ideal adventure curve would look something like
1. Play our world tree tapped.
2. Use the stomp side of Bonecrusher Giant on an opponents creature.
3. Use swift end side of Murderous Rider.
4. Play Edgewall Innkeeper and then play Bonecrusher Giant or Murderous rider and draw a card.
5. If possible play Jegentha and win next turn but we are likely to have a tapped land so we play that instead and play another adventure creature.
6. Now we play our jegentha or if already played we win with world tree.
7. We have won the game hopefully with world tree already or winning this turn.
You might have expected to see esika god of the tree in this deck but i have found that it can ramp to help world tree without jegentha and be cast as the prismatic bridge. But it felt like it wen't to far into the deep end of world tree nonsense as the fact is world tree is more of an alternate way of winning and the idea is to equally win as much with our regular game plan of creatures and just midrange grinding them down. And we also run Valki god of lies as the only god that there is two of mostly because he is actually good to draw since his 2 mana side is good and his 7 mana Tibalt is also a very powerful card. Another thing is we run 26 lands and that is simply because our deck wants to hit the 6th land drop and always hit our 4th. Also most of the time when you draw tergrid god of fright you want to play the lantern againts control/midrange and play the body V.S aggro.
Sulati Utimatum: +1 roiling vortex +3 Duress +2 toski +2 Klothys -4 Heartless act -4 bonecrusher
Mono white aggro: +3 extinction event +2 blood cheifs thirst -2 jegentha -1 Purphoros -1 Tergrid -1 Toralf
Mono red aggro:+3 extinction event +2 blood cheifs thirst -2 jegentha -1 Purphoros -1 Tergrid -1 Toralf
Izzet tempo: +2 toski +3 Duress -2 Valki -1 Toralf -2 Bonecusher Giant
Gruul Adventures: +3 event +2 blood cheifs thirst +1 shredded sails -2 jegentha -1 Purphoros -1 Tergrid -1 Toralf
Dimir Rogues: +1 Kroxa +2 Kloyths +2 Duress +2 blood cheifs thirst -4 murderous rider -2 Valki -1
Rakdos Midrange: +2 Klothys +2 extinction event -4 murderous rider
Creature (28) | |||
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$0.99€1.140.40 | |||
$6.83 | |||
$0.48 | |||
$3.10 | |||
$12.560.10 | |||
$0.39 | |||
$0.950.10 | |||
$0.330.02 | |||
$0.501.46 | |||
$5.62 | |||
$0.25€0.150.03 | |||
$2.73€1.980.03 | |||
Instant, Sorcery, Enchantment, Artifact (6) | |||
$0.84 | |||
$0.25€0.300.03 | |||
Land (26) | |||
$5.502.77 | |||
$4.621.34 | |||
$6.250.92 | |||
$0.75€0.400.02 | |||
3
Swamp
|
$0.900.03 | ||
2
Mountain
|
$0.960.03 | ||
1
Forest
|
$1.030.03 | ||
$5.32 |
$3.68€4.570.33 | |||
$3.20€4.470.45 | |||
$7.09 | |||
$4.77 | |||
$0.25€0.190.03 | |||
$0.94€1.180.49 | |||
3
Duress
|
$0.20€0.040.04 | ||
1
Wilt
|
$0.25€0.160.08 |
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