Arena Standard - Domri Elementals v2.1

12 19 28
22 10 5 23
Aggro Midrange

# Intro

You thought elementals were dead? Guess what? They are not. Here is my updated Domri Elementals v2.1 Anti-Oko

Ever seen an Temur elemental deck? They ramp fast, go wide, and then smash you with a bunch of 1 power elementals. What if I told you that you dont have to wait until you deck yourself before attacking with a bunch of power 1s, but instead can get all the ramp and combo you want and ALSO attack and end the game with a bunch of power 3s by turn 4. You doubt it? Just read on!

Now that the meta has settled (and beome a 3/3 elk) it has become very clear that we have to have anti-elk measures.

So without future adieu, here we go!

# What the deck does

Sacrifice elementals with Neoformimage to get a fast Scampering Scorcherimage, buff the attacking elementals with Creeping Trailblazerimage and Domri, Anarch of Bolasimage, get the sacrificed elemementals back with Thunderkin Awakenerimage and trigger Risen Reefimage. Amazing!

# Why you should play it

+ Fast ramp

+ Fast kills, from seemingly out of nowhere

+ Lots of 2-card combos

+ Satisfying to play

# Updates

Arboreal Grazerimage -> Healer of the Gladeimage

Grazer was a dead draw most of the time, and Healer provides elemental synergies, gives life and is a good body that can attack.

Chandra's Triumphimage -> Domri's Ambushimage

Putting a +1/+1 counter on a Thunderkin Awakenerimage has never felt better.

NEW -> Once Upon a Timeimage

Mana fixing and fetching a creature in times of dire need. To make space I removed some of the slower creatures and stream-lined the attackers. This also helps us increase our pressure against Oko decks.

Previous Version

# Main

Healer of the Gladeimage - Early attacker or defender. Neoformimage fodder. You can sacrifice it to get a +1/+1 Thunderkin Awakenerimage, attack with it, gain the Healer back and heal for 3 life.

Leafkin Druidimage - Ramp and Neoformimage fodder.

Thunderkin Awakenerimage - Return all the awesome elementals from the graveyard. Buff with Neoformimage or Omnath, Locus of the Roilimage to be able to bring back Creeping Trailblazerimage.

Scampering Scorcherimage - The core card of the deck. Creates tokens, gives all elementals haste (!), triggers Risen Reefimage multiple time, and is overall just a pain in the neck for your opponents.

Creeping Trailblazerimage - Buffs all elementals and turns into a huge threat when unchecked. Also nice to pump it up and then use it to fight with Domri. Note: Can't be brought back with Thunderkin Awakenerimage by default. 

Risen Reefimage - Insance ramp, the reason elementals are a top choice to play. Very nice to get the triple trigger from Scampering Scorcherimage.

Omnath, Locus of the Roilimage - Top-end elemental, this bad boy deals a lot of damage, can buff you elementals and draws cards later on.

Cloudkin Seerimage - Fooder for Neoformimage to get Scampering Scorcherimage, also draws a card and bypasses defenses in some cases. 

Overgrowth Elementalimage - Lifegain in desperate situations. Puts counter on Thunderkin Awakenerimage so you can get back Creeping Trailblazerimage.

Neoformimage - A match made in hell with Thunderkin Awakenerimage. I recommend the following sacrifice pairings:

Arboreal Grazerimage  -> Thunderkin Awakenerimage or Creeping Trailblazerimage
Cloudkin Seerimage or Overgrowth Elementalimage  -> Scampering Scorcherimage or Omnath, Locus of the Roilimage
Leafkin Druidimage    -> Risen Reefimage or Overgrowth Elementalimage (when you need to get back a Creeping Trailblazerimage).
Scampering Scorcherimage -> Cavalier of Thornsimage

Cavalier of Thornsimage - The "best" mythic elemental. Powers Thunderkin Awakenerimage and gets back important stuff. Single copy as endpoint for the Neoformimage engine. Also nice against flyers and as blocker.  Swap with chandra when needed during sideboarding.

Domri, Anarch of Bolasimage - What is better than 2/1 elementals? 3/1 elementals! Also ramp and anti-counter measures. Awesome!

Chandra, Acolyte of Flameimage - Experimental. Creates tokens and allows re-cast of spells in graveyard. Especially nice for an emergency Neoformimage.

Chandra, Awakened Infernoimage - Waifu Nightmore for control decks, clears the board of non-elementals, applies more pressure

Negateimage - Filler. Double copy in the main-deck, good in almost any matchup. Especially good to prevent an early Oko.

Domri's Ambushimage - Filler. This allows us to deal with strong creatures or planeswalkers and often ist a 2-for-1 or even a 3-for-1 when used to buff Thunderkin Awakenerimage

# Lands

Green > Red > Blue.

Green is needed for the fast ramp, red for dealing damage, blue for some combo pieces. The Fabled Passageimage solves some problem with blue elementals and Once Upon a Timeimage solves the rest. You should be able to find the missing blue mana source by the time you need it for Neoformimage.

# Sideboard

Veil of Summerimage - A supreme card. It is just sooo good. And fun. Dont look at my hand! Dont counter my spells! Dont bounce my creatures!

Flame Sweepimage - Yeah, you didnt expext that one, right? But we shut down turtle mana dorks, clear the board of zombie tokens (no longer necessary) and can still easily rebuild our side thanks to Thunderkin Awakenerimage.

Chandra's Triumphimage - When you need to disrupt the enemy more.

Return to Natureimage - I think we will see a lot more artifacts/enchantments and graveyard matters cards. And this hits all of them.


Mystical Disputeimage - Anti-Oko measure. Good against all kinds of blue stuff.


Neoformimage - Filler. I was not sure about going down to two copys in the main deck, but so far it has worked out.


Sorcerous Spyglassimage - That is a nice oven you have there. Would be a shame if it suddenly stopped working. Note: If they use Angrath's Rampageimage you counter with Veil. Veil is stronger.

 

# Oko

I dont see Oko as that oppessive of a matchup. Yes, it is hard, it is annoying and it is unfair, but we got a chance.

We run aggro, so we are able to pressure an early Oko. If we get a 2 power elemental and maybe a Domri's Ambush we can kill the first elk and then hit Oko.

If we dont have the early pressure, we have to overcome him by going wide or going strong. Scampering Scorcherimage can go wide, bypassing defenses and, when paired with a buff effect, kill Oko from out of nowhere. Omnath, Locus of the Roilimage on the other hand can come down after we amassed a bunch of elementals and deal lots of direct damage to Oko.

All our creatures are disposable (and recyclable), so they can get turned into elks for all we care. And we even can put counters on our elks, so they outclass their elks!

On the high-end spectrum they run counters and veil and we run counters and veil. So we are evenly matched. The only card I really fear is Mass Manipulationimage, be prepared for it. Wicked Wolfimage can be chumped (and shut down with Sorcerous Spyglassimage), and Questing Beastimage can also be chumped.

When we are in the backseat it is all about surviving and getting our engine running again. Risen Reefimage, Scampering Scorcherimage and Thunderkin Awakenerimage are absolute surprise factors that can refill your board and hand. We will see most of the cards in our deck, so if your engine is running, plan for the exact sequence of elementals you want to drop.

Last but not least, I would advise to board out the big Cavalier of Thornsimage. This is the one card that really hurts when it becomes an elk.

# End

Thanks for reading and I hope you have as much fun as I have with this deck. I played it the whole previous and current season and it hasn't let me down so far.

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Gildenmagier
Last Updated: 18 Nov 2019
Created: 14 Nov 2019
419 203 0

Mainboard - 60 cards (24 distinct)

Creature (22)
$2.00€1.841.04
$0.20€0.140.03
$0.21€0.200.03
$0.20€0.100.03
$7.97€4.870.02
$0.50€0.700.03
$0.25€0.100.03
$0.20€0.120.03
$0.24€0.160.03
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Instant, Sorcery, Enchantment, Artifact (10)
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$0.25€0.130.03
$0.91€0.460.03
Land (23)
$12.75€12.230.96
$11.58€10.380.88
$16.33€15.100.17
$5.65€4.180.15
Planeswalker (5)
$12.67€9.161.17
$0.78€0.560.02
$1.75€0.760.02

Sideboard - 15 cards (8 distinct)

$0.30€0.120.02
$0.48€0.430.18
$0.22€0.090.03
$0.91€0.460.03
$0.20€0.130.03
$7.00€6.545.34
$0.20€0.160.03
$12.67€9.161.17

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