Arena Standard - Domri Elementals Bo3

13 21 26
23 9 5 23
Aggro Midrange

# Intro

You thought elementals were dead? Guess what? They are not. Here is my updated Domri Elementals, After-Oko-meta.

Ever seen an Temur elemental deck? They ramp fast, go wide, and then smash you with a bunch of 1 power elementals. What if I told you that you dont have to wait until you deck yourself before attacking with a bunch of power 1s, but instead can get all the ramp and combo you want and ALSO attack and end the game with a bunch of power 3s by turn 4. You doubt it? Just read on!

Now that Oko has been banned the meta is free-for-all again. That means time to shine!

The sideboard is very experimental right now, so feel free to adapt.

# What the deck does

Sacrifice elementals with Neoformimage to get a fast Scampering Scorcherimage, buff the attacking elementals with Creeping Trailblazerimage and Domri, Anarch of Bolasimage, get the sacrificed elemementals back with Thunderkin Awakenerimage and trigger Risen Reefimage. Amazing!

# Why you should play it

+ Fast ramp

+ Fast kills, from seemingly out of nowhere

+ Lots of 2-card combos

+ Satisfying to play

# Updates

We lose Once Upon a Timeimage and Veil of Summerimage, but the core of the deck remains intact. What this means is that we need to compensate the 4 OuaT in the mainboard with more ramp and a guaranteed T3 draw spell. For that I re-added the third Neoformimage and Leafkin Druidimage. Furthermore I expect a diverse creature meta, so I run 2 Chandra's Triumphimage alongside the 2 Domri's Ambushimage.

You can find previous versions of the deck by searching for "Domri Elementals", but I had to change the name to "Domri Elementals Bo3" because Aetherhub was showing it as a Bo1 deck..

# Main

Healer of the Gladeimage - Early attacker or defender. Neoformimage fodder. You can sacrifice it to get a +1/+1 Thunderkin Awakenerimage, attack with it, gain the Healer back and heal for 3 life.

Leafkin Druidimage - Ramp and Neoformimage fodder.

Thunderkin Awakenerimage - Return all the awesome elementals from the graveyard. Buff with Neoformimage or Omnath, Locus of the Roilimage to be able to bring back Creeping Trailblazerimage.

Scampering Scorcherimage - The core card of the deck. Creates tokens, gives all elementals haste (!), triggers Risen Reefimage multiple time, and is overall just a pain in the neck for your opponents.

Creeping Trailblazerimage - Buffs all elementals and turns into a huge threat when unchecked. Also nice to pump it up and then use it to fight with Domri. Note: Can't be brought back with Thunderkin Awakenerimage by default. 

Risen Reefimage - Insance ramp, the reason elementals are a top choice to play. Very nice to get the triple trigger from Scampering Scorcherimage.

Omnath, Locus of the Roilimage - Top-end elemental, this bad boy deals a lot of damage, can buff you elementals and draws cards later on.

Cloudkin Seerimage - Fooder for Neoformimage to get Scampering Scorcherimage, also draws a card and bypasses defenses in some cases. 

Overgrowth Elementalimage - Lifegain in desperate situations. Puts counter on Thunderkin Awakenerimage so you can get back Creeping Trailblazerimage.

Neoformimage - A match made in hell with Thunderkin Awakenerimage. I recommend the following sacrifice pairings:

Healer of the Gladeimage  -> Thunderkin Awakenerimage or Creeping Trailblazerimage
Cloudkin Seerimage or Overgrowth Elementalimage  -> Scampering Scorcherimage or Omnath, Locus of the Roilimage
Leafkin Druidimage    -> Risen Reefimage or Overgrowth Elementalimage (when you need to get back a Creeping Trailblazerimage).
Scampering Scorcherimage -> Cavalier of Thornsimage

Cavalier of Thornsimage - The "best" mythic elemental. Powers Thunderkin Awakenerimage and gets back important stuff. Single copy as endpoint for the Neoformimage engine. Also nice against flyers and as blocker.  Swap with chandra when needed during sideboarding.

Domri, Anarch of Bolasimage - What is better than 2/1 elementals? 3/1 elementals! Also ramp and anti-counter measures. Awesome!

Chandra, Acolyte of Flameimage - Experimental. Creates tokens and allows re-cast of spells in graveyard. Especially nice for an emergency Neoformimage.

Chandra, Awakened Infernoimage - Waifu Nightmore for control decks, clears the board of non-elementals, applies more pressure

Negateimage - Filler. Double copy in the main-deck, good in almost any matchup. Especially good to prevent an early Oko.

Domri's Ambushimage - Filler. This allows us to deal with strong creatures or planeswalkers and often ist a 2-for-1 or even a 3-for-1 when used to buff Thunderkin Awakenerimage

# Lands

Green > Red > Blue.

Green is needed for the fast ramp, red for dealing damage, blue for some combo pieces. The Fabled Passageimage solves some problem with blue elementals. We just lost OuaT, so we have to be a bit more mana-conscious, but I was running it without OuaT before, so it will be fine

# Sideboard

Healer of the Gladeimage - Anti-aggro, deceleration.

Flame Sweepimage - Yeah, you didnt expext that one, right? But we shut down turtle mana dorks, clear the board of zombie tokens (no longer necessary) and can still easily rebuild our side thanks to Thunderkin Awakenerimage.

Return to Natureimage - I think we will see a lot more artifacts/enchantments and graveyard matters cards. And this hits all of them.

Mystical Disputeimage - Anti-control. Good against all kinds of blue stuff.

Sorcerous Spyglassimage - That is a nice oven you have there. Would be a shame if it suddenly stopped working. We lost Veil, so dont expect this to stick for the whole match. It is still a very nice card though.

Fryimage - I expect to see Teferi crawl out of his hole again. And he will bring his friends.

Shockimage - Kill the Inkeepers asap?

Thrill of Possibilityimage - Experimental. Draw cards and feed the Thunderkin Awakenerimage?

# End

Thanks for reading and I hope you have as much fun as I have with this deck. I played it the whole previous and current season and it hasn't let me down so far.

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Gildenmagier
Last Updated: 18 Nov 2019
Created: 18 Nov 2019
318 183 0

Mainboard - 60 cards (24 distinct)

Creature (23)
$0.20€0.100.03
$0.21€0.200.03
$0.20€0.140.03
$2.00€1.841.04
$0.44€0.360.02
$0.24€0.160.03
$0.25€0.100.03
$0.50€0.700.03
$7.97€4.870.02
$0.20€0.120.03
Instant, Sorcery, Enchantment, Artifact (9)
$0.20€0.160.03
$0.25€0.150.03
$0.25€0.130.03
$0.91€0.460.03
Land (23)
$5.65€4.180.15
$16.33€15.100.17
$12.75€12.230.96
$11.58€10.380.88
Planeswalker (5)
$1.75€0.760.02
$0.78€0.560.02
$12.67€9.161.17

Sideboard - 15 cards (10 distinct)

$0.20€0.140.03
$0.19€0.050.03
$0.25€0.130.03
$0.22€0.090.03
$0.48€0.430.18
$0.30€0.120.02
$0.20€0.090.03
$0.20€0.130.03
$0.24€0.250.03
$12.67€9.161.17

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