Sideboard changes out with Wintermoore Commander.
IMO, runs smoother than the Mythic Championship Mordu Knight's deck.
Run's very smooth, kill on turns 4-5 are common.
Poor against Reanimator Control decks.
Late game, You have Wintermoore Commander that if combined with another, you have 2x deathtouch/indestructible creatures that proc Knight's Charge. 3 Knight's Charge in play with 2 attackers is 9 life sapped from them to you, and the creatures cant die as long as they are attacking.
If you survive to have 8 mana, and few creatures on the board cause they are all in the graveyard? Knights Charge returns all your knights to the battlefield, also creating lots of 1/1's with Worthy Knights.
Stalled but have Ebon Legion? Knight's Charge will sap them per turn while you build up your knight's and then mass attack to sap 10+ off the dome for the kill.
Creature (28) | |||
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$0.240.03 | |||
$0.20€0.050.03 | |||
$0.190.03 | |||
$0.40€0.240.02 | |||
$0.37€0.240.02 | |||
$0.20€0.080.03 | |||
$5.00€1.730.03 | |||
Instant, Sorcery, Enchantment, Artifact (7) | |||
$8.87€5.510.17 | |||
$0.560.02 | |||
Land (25) | |||
$5.34€4.170.15 | |||
$15.61€15.230.92 | |||
4
Mountain
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$3.62€3.532.03 | |||
$12.91€9.960.07 | |||
$0.25€0.150.03 | |||
4
Swamp
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1
Plains
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$17.50€14.850.76 |
$0.250.03 | |||
$0.39€0.150.02 | |||
$0.50€0.310.03 | |||
$0.28€0.120.02 |
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