Sideboard changes out with Wintermoore Commander.
IMO, runs smoother than the Mythic Championship Mordu Knight's deck.
Run's very smooth, kill on turns 4-5 are common.
Poor against Reanimator Control decks.
Late game, You have Wintermoore Commander that if combined with another, you have 2x deathtouch/indestructible creatures that proc Knight's Charge. 3 Knight's Charge in play with 2 attackers is 9 life sapped from them to you, and the creatures cant die as long as they are attacking.
If you survive to have 8 mana, and few creatures on the board cause they are all in the graveyard? Knights Charge returns all your knights to the battlefield, also creating lots of 1/1's with Worthy Knights.
Stalled but have Ebon Legion? Knight's Charge will sap them per turn while you build up your knight's and then mass attack to sap 10+ off the dome for the kill.
Creature (28) | |||
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$0.250.03 | |||
$0.20€0.090.03 | |||
$0.200.03 | |||
$0.47€0.220.02 | |||
$0.39€0.260.02 | |||
$0.23€0.090.03 | |||
$2.20€2.030.02 | |||
Instant, Sorcery, Enchantment, Artifact (7) | |||
$6.99€5.560.36 | |||
$0.500.02 | |||
Land (25) | |||
$6.45€4.270.40 | |||
$15.94€14.390.27 | |||
4
Mountain
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$4.61€3.637.14 | |||
$10.99€9.480.07 | |||
$0.25€0.110.03 | |||
4
Swamp
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1
Plains
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$17.33€13.370.30 |
$0.240.03 | |||
$0.39€0.160.02 | |||
$0.74€0.290.03 | |||
$0.30€0.190.02 |
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