The key interaction you're looking for is between Warsinger and . You can sac the samurai to go indestructible which blows up their blockers a lot of the time, trample often translates into retrieving the samurai from the grave, and if you can get on the singer (plus if you're winning more) then nothing stays in the graveyard long.
I've had a few other beasties in the deck at various times: , Rahilda, and , but I've cut them out for because it grows and can also protect itself from boardwipes by attaching. Which reminds me - it's extremely funny when someone wraths the board, you protect the singer with the samurai, and then get it back on your next attack cos the board is clear. Much lols are had.
P.S.
This should be an Alchemy deck, however the Alchemy versions of the cards are being classed as Illegal so I've posted this as Std for now.
The changes are:
A-Luminarch Aspirant out -> Std Aspirant in
Creature (18) | |||
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$0.32€0.210.02 | |||
$0.20€0.090.01 | |||
$0.49€0.290.02 | |||
Instant, Sorcery, Enchantment, Artifact (16) | |||
$0.55€0.470.02 | |||
$0.15€0.100.01 | |||
1
Doomskar
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$1.00€1.100.02 | ||
$0.29€0.270.03 | |||
$0.55€0.680.02 | |||
Land (24) | |||
$6.003.81 | |||
$3.15 | |||
$6.96€6.130.30 | |||
$3.74 | |||
$0.69 | |||
$6.493.73 | |||
Planeswalker (2) | |||
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