Standard - Deck Deleter

17
28
9
0
37
2
21
Control
Jank
  • Deck contains 36 invalid cards for this format: Primal Amulet // Primal Wellspring (XLN), Thaumatic Compass // Spires of Orazca (XLN), Drowned Catacomb (XLN), Search for Azcanta // Azcanta, the Sunken Ruin (XLN), Vraska's Contempt (XLN), Mastermind's Acquisition (RIX), Karn, Scion of Urza (DOM), Woodland Cemetery (DOM), The Mirari Conjecture (DOM), Gaea's Blessing (DOM), Sovereign's Bite (M19), Notion Rain (GRN), Thought Erasure (GRN), Assassin's Trophy (GRN), Unmoored Ego (GRN), Overgrown Tomb (GRN), Watery Grave (GRN), Sinister Sabotage (GRN), Price of Fame (GRN), Cry of the Carnarium (RNA), Growth Spiral (RNA), Breeding Pool (RNA), Conqueror's Galleon // Conqueror's Foothold (XLN), Primal Amulet // Primal Wellspring (XLN), Sunbird's Invocation (XLN), Rekindling Phoenix (RIX), The Immortal Sun (RIX), Oath of Teferi (DOM), Tezzeret, Artifice Master (M19), Omniscience (M19), Cleansing Nova (M19), Reliquary Tower (M19), Thousand-Year Storm (GRN), Teferi, Hero of Dominaria (MED), Wilderness Reclamation (RNA), Ethereal Absolution (RNA)
Main 60 cards (28 distinct)
Instant, Sorcery, Enchantment, Artifact (37)
$2.49€1.740.02
$0.21€0.150.03
$0.39€0.230.03
$1.65€0.730.02
$0.24€0.160.03
$10.15€7.020.02
$3.30€2.800.03
$0.70€0.520.02
$0.25€0.150.03
$0.38€0.180.02
$0.25€0.150.03
$0.19€0.070.03
$0.25€0.120.03
$3.99€2.990.08
$0.50€0.380.12
$0.30€0.120.03
Planeswalker (2)
$5.55€5.640.09
Land (21)
$0.59€0.340.03
$0.75€0.270.03
$1.00€0.150.03
$17.59€14.980.26
$2.75€2.180.02
$0.15€0.020.04
$0.20€0.060.03
$2.11€1.890.02
$0.15€0.030.05
$11.60€9.840.19
$12.80€11.520.40
Side 15 cards (14 distinct)
$0.74€0.810.02
$12.10€10.520.06
$10.15€7.020.02
$0.75€0.480.02
$7.62€5.610.07
$0.75€0.530.02
$0.50€0.340.02
$0.70€0.430.02
$1.45€0.850.03
$1.18€0.530.02
$3.44€1.550.02
$2.19€1.210.03
$2.36€2.270.02
$90.00€111.2118.81

Simulating MTG Arena Best of 1 starting hand
(Simplified, true algorithm in MTGA not revealed by Wizards yet)

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Description

No creatures! Creatures are lame. (Okay we have one Rekindling Phoeniximage in the sideboard but that's just to activate Conqueror's Galleon // Conqueror's Footholdimage, and both are extremely optional)

 

We just have a pile of removal (Vraska's Contemptimage, Assassin's Trophyimage, Cry of the Carnariumimage) and delay (Thaumatic Compass // Spires of Orazcaimage transformed). A big upside to this deck is that you only get stronger the longer the game goes on. You'll never run out of resourses thanks to looping Gaea's Blessingimages, which you're ideally surveiling (Notion Rainimage, Sinister Sabotageimage, Thought Erasureimage, it's why I'm bothering with Price of Fameimage instead of more copies of Vraska's Contemptimage) or putting in your graveyard using Search for Azcanta // Azcanta, the Sunken Ruinimage. Casting them outright is pretty poor, but they can be useful for charging up your Primal Amulet // Primal Wellspringimages (along with Sovereign's Biteimage). The Mirari Conjectureimage helps both the Primal Amulet // Primal Wellspringimage spell copying plan and then Gaea's Blessingimage getting your resources back plan. Mastermind's Acquisitionimage is mainly for getting your sideboard once your dominance has been established, but it's occasionally useful for emergency-retreiving the exact answer you need if you haven't drawn it.

 

The win conditions are, in order of how likely they are to happen:

1) Your opponent concedes in frustration

2) You delete their entire deck with Unmoored Egoimage copied a million times by Primal Amulet // Primal Wellspringimage and brought back over and over via Gaea's Blessingimage and The Mirari Conjectureimage. If you manage to get them in a position where they have no cards in hand, play, or graveyard, you win MTG forever.

3) Sovereign's Biteimage, I guess

 

Unmoored Egoimage is stronger the better you are at identifying what your opponent is running, which is great because literally everyone you play against netdecks anyway. If you're unsure, you can name a land, but after the first time you cast it you should know exactly what to delete. This deck loses to Carnage Tyrantimages that come out before we can double-copy Cry of the Carnariumimage, as well as big Banefireimages.

 

If you've got the game locked but your opponent refuses to concede, I've found that copying your many Assassin's Trophyimages targeting their lands (Until they run out of them) usually sends the message that it's time to leave.

This is a Bo1 deck. Everything in the sideboard is for getting with Mastermind's Acquisitionimage and is meant for having fun / passing the time / convincing your opponent that it's really time to concede now. I prefer to get the extra Primal Amulet // Primal Wellspringimages the first time around and grab the more exotic stuff later. Remember to get Omniscienceimage before any of the stuff that requires colors we don't have. Honestly though, you can fill the sideboard with whatever fun janky garbage you'd like. The main part of the deck is structured to get you there, by the time you're digging into your sideboard you've defacto won already.

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1 comments

infinitedraw
I thought I was having fun just tossing big baddies to the graveyard and popping them back to the battlefield... but this looks like it's going to be quite enjoyable.
Vokasak
Last Updated: 21 Apr 2019
Created: 13 Mar 2019
687 179 1

Enter The Battlefield Prepared

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Mana Curve
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Main/Sideboard Rarity Count
9 11 29 2 0
0 2 7 6 0
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