Wizards focused blue red prowess deck. Gameplan is to play a few wizards early turns and cantrip / bolt into a big prowess swing.
8x 1cmc creatures
12x 2cmc creatures
5x 3cmc creatures
[[Aven Wind Mage]]
[[Delver of Secrets]] finds a spot due to being a great creature.
[[Wingcrafter]] Prowess wizard enabler by giving the 2cmc prowess wizards flying
[[Stonybrook Banneret]] is the main benefit from playing wizards. Turn 2 banneret leads into possibly three 2cmc wizards on turn 3 or one 3cmc wizard and 1 or 2 cmc wizard, cantrip, bolt. Also a big help if stuck on 2 mana enabling a 3 drop or two 2 drops.
[[Lightning Bolt]] duh
[[Chain Lightning]] less efficient lightning bolt
[[Thunderous Wrath]] miracle lightning bolt. Cantrips especially brainstorm help enable this card.
[[Brainstorm]] Instant speed cantrip
[[Preordain]] and [[Ponder]] Sorcery speed cantrips
[[Snap]] a "free" spell that helps clear the way for ground wizards or clear flying defense
[[Swiftwater Cliffs]] only playing as a 2of since this is a pretty aggressive deck. Basic mountains are not very helpful turn 1
[[Annul]] for enchantment / artifacts
[[Curse of Chains]] deals with troublesome creatures outside of bolt range. Also prefer to bolt to the face. More permanent than [[Snap]]
[[Hydroblast]] against faster aggro decks or removal for our creatures
[[Pyroblast]] our main counterspell war card as well as flipped delver removal
[[Relic of Progenitus]] graveyard hate
[[spell pierce]] our main "guard up" counterspell. This deck runs mana tight to afford true counterspell
[[Stream of Unconsciousness]] similar to [[Snap]] but also cantrips. 4x Snap may be preferred.
[[Swirling Sandstorm]] good board wipe that most of our creatures can dodge innately or with the help of [[Wingcrafter]]. I wanted to avoid [[Electrickery]] due to the double red cost for overload. Blue red also has more trouble with large creatures than x/1s.
5/29/19 - -1 wee dragonauts, +1 preordain, -2 thunderous wrath, +1 chain lightning
Thunderous Wrath is fun and can setup well with Brainstorm. However, other cantrips don't dump it from my hand and my red mana is usually limited early game. Been preffering chain lightning in most cases.
|Instant, Sorcery, Enchantment, Artifact (21)|
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