Card

Despair

Sorcery


Aftermath (Cast this spell only from your graveyard. Then exile it.)
Until end of turn, creatures you control gain menace and "Whenever this creature deals combat damage to a player, that player discards a card."


  Hour of Devastation Promos (pHOU)
#157b, Special

Illustrated by: Winona Nelson
Multiverse ID: 430846

Rulings

  • 2017-06-27
    Driven and Despair each affect only creatures you control at the time it resolves. Creatures you begin to control later in the turn won't gain the keyword ability or the triggered ability.
  • 2017-06-27
    If you resolve multiples of Driven or of Despair in one turn, your creatures have that many instances of the appropriate triggered ability. Each instance triggers separately.
  • 2017-06-27
    Multiple instances of trample or menace are redundant.
  • 2017-06-27
    Once you've started to cast a spell with aftermath from your graveyard, the card is immediately moved to the stack. Opponents can't try to stop the ability by exiling the card with an effect such as that of Crook of Condemnation.
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