Card

Dimir Keyrune

Artifact


: Add or .
: Dimir Keyrune becomes a 2/2 blue and black Horror artifact creature until end of turn and can't be blocked this turn.

A key that slips through every lock.


  Zendikar Rising Commander (ZNC)
#110, Uncommon

Illustrated by: Daniel Ljunggren
Multiverse ID: 496048

Not Legal Alchemy BO1
Not Legal Standard BO1
Not Legal Brawl
Not Legal Explorer BO1
Not Legal Historic BO1
Not Legal Historic Brawl
Not Legal Pauper
Not Legal Traditional Standard
Not Legal Timeless BO1
Not Legal Traditional Alchemy
Not Legal Traditional Explorer
Not Legal Traditional Historic
Not Legal Traditional Timeless

Rulings

  • 2013-04-15
    Activating the ability that turns the Keyrune into a creature while it’s already a creature will override any effects that set its power and/or toughness to another number, but effects that modify power and/or toughness without directly setting them will still apply.
  • 2013-04-15
    Until the ability that turns the Keyrune into a creature resolves, the Keyrune is colorless.
USD Non-foil
EUR Non-foil